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Informații generale

Locații: Vancouver, British Columbia, Canada 
ID rol
207480
Tip muncitor
Regular Employee
Studio/Departament
EA Studios - SPORTS
Aranjament flexibil de lucru
Hybrid

Descriere și cerințe

Suntem o echipă globală de creatori, povestitori, tehnologi, inițiatori de experiențe, inovatori și multe altele. Credem că jocurile și experiențele uimitoare încep cu echipe la fel de diverse precum jucătorii și comunitățile pe care le deservim. La Electronic Arts, singura limită este imaginația dumneavoastră.

At the heart of EA SPORTS is the FC franchise. EA SPORTS FC is the world's #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile. Innovation, passion, and teamwork are at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne, we're looking for the brightest talent, so we can continue to create experiences that connect with millions of hearts and minds the world over.


The Role

The Release Manager owns the Release Management lifecycle which includes scheduling, coordinating and the management of releases across FC Live Services, across our global regions. This role is also responsible for implementing and managing release processes. In its main capacity, it’s accountable for planning and scheduling upcoming releases with multiple product teams, working with teams to resolve release scheduling conflicts, ensuring release quality and secure practices are upheld to ensure the best player experience, and partnering with external stakeholders for release tasks and prioritization. The role of the Release Manager is a central point of communication for all teams requiring work to be deployed to the Live production environment. This role is fitting for someone who enjoys being technical and solving problems; this person will get the opportunity to work with all levels of stakeholders, and truly make an impact on our Live Services capabilities.


Responsibilities

  • Responsible for the Release Management lifecycle that involves stages such as scheduling the release, coordinating between teams, go/no-go reviews, and deployment of release

  • Enable collaboration across teams, addressing resourcing requirements and removing impediments

  • Manage relationships and coordinate release-related work between different teams at different locations

  • Maintain a release repository and manage key information such as release procedures, dependencies, and notification lists

  • Continuously seek to improve team performance and processes through tracking KPIs

  • Collaborate with various partners and stakeholders to implement continuous improvements to release processes 

  • Support and deliver regular release reporting


Experience

  • Min. 3+ years of experience in delivering products

  • 5+ years of project/program management experience in software development

  • Solid comprehension of lean methodology

  • Detail oriented, organized and focused on quality

  • Excellent written and verbal communication skills and the ability to work with different organizational levels, as well as ability to tailor messaging to different audiences

  • Ability to rationalize decisions in a clear and objective manner

  • Knowledge to act as a mentor in helping the team understand and apply industry principles and practices


Bonus

  • Certified SAFe release train engineer

  • Scrum Master or Agile Coach experience

  • Experience working as a software engineer

  • Experience with distributed development across multiple locations

  • Experience working with end-users on a tools or central technology team

  • Bachelor's degree or equivalent experience and certifications

  • Game development experience