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Informații generale

Locații: Vancouver, British Columbia, Canada 
ID rol
211865
Tip muncitor
Regular Employee
Studio/Departament
EA Studios - SPORTS
Aranjament flexibil de lucru
Hybrid

Descriere și cerințe

Electronic Arts creează experiențe de divertisment de următorul nivel, care inspiră jucătorii și fanii din întreaga lume. Aici, toată lumea face parte din poveste. Face parte dintr-o comunitate care stabilește legături în întreaga lume. Un loc în care creativitatea prosperă, sunt încurajate noi perspective, iar ideile sunt importante. O echipă în care toată lumea face jocul posibil.

Senior Animator - A-Team


Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

Team Overview:

Meet the A-Team: an innovative Character Animation Research Team based in Vancouver, British Columbia, with talented remote members spread across North America.

We are a cross-functional, applied R&D team, strategically positioned in EA to drive and disrupt the future of character animation technology. We are a self-motivated, collaborative team, empowered to constantly explore and leverage the latest innovations across the fields of animation, rigging, physics, and machine learning. Our technology has been used to create next-generation gameplay realism across EA titles including FC, Madden, NHL, UFC, Battlefield, and many others.  

Join us in shaping the future of how games are made!

Senior Animator 

We are searching for a talented and experienced Senior Animator to join the A-Team. Our ideal candidate is, like us, passionate about advancing games in a collaborative environment with a team of veteran developers. The ideal candidate will possess a strong problem-solving mentality and be fearless in the face of new technologies and tools. You will be responsible for driving the design and development of animator-first DCC tools and Machine Learning initiatives. This includes providing guidance & imagining the future of industry leading animation tools & workflows, crafting high quality animations, and building prototypes to showcase the awesome innovations we develop. This is not a rigging position.

Location: 

Vancouver or remote in North America

You will...

  • Work side-by-side with engineers to develop new animation solutions across DCC and Machine Learning.

  • Design and implement cutting edge animation tools/pipelines for animators and designers in the digital content creation space.

  • Work side-by-side with UX designers to guide the UX of these tools, in service of the broader animation community.

  • Provide visual feedback on R&D projects in other focus areas, including procedural runtime systems and rigging.

  • Review the animation results generated by AI models, and provide feedback for areas of improvement.

  • Collaborate with partner game teams to solve unique animation challenges.  

  • Design and create high quality technical demos utilizing our team’s technology.

  • Be a leader in the animation community at EA by working with partner game teams to teach our new animation systems and tools, and communicate feedback.

  • Coordinate with QA to validate and maintain the high quality of our animation systems.

  • Create and maintain documentation and tutorials to educate others about our team’s unique technologies.

  • Report directly to the A-Team Animation Director to take advantage of any opportunities you find.

Ideally you will have…

  • 5+ years of experience in AAA game development.

  • Experience creating high-quality character animation for gameplay and cinematic sequences.

  • Experience implementing animation systems directly in-engine, such as state machines, motion matching, and procedural solutions in shipped titles.

  • Experience in building animation tools and scripts in DCC applications.

  • Strong understanding of animation principles and anatomy.

  • Experience developing and maintaining animation pipelines and workflows.

  • Experience with motion capture and retargeting workflows.

  • Proficiency with industry-standard tools such as Autodesk Maya, MotionBuilder, or equivalent.

  • Experience collaborating closely with designers, engineers, and artists.

  • Strong problem-solving skills with the ability to quickly identify and resolve issues.

Bonus:

  • Experience in Motion Matching  and/or Interaction systems. 

  • Experience troubleshooting and debugging runtime animation systems.

  • Experience with web technologies in tool creation or pipeline development;

  • A strong drive to create high-quality tools and workflows that empower others and improve productivity.

  • Thrive in a team environment, pushing boundaries and driving innovation together.

  • Committed to expanding knowledge and skills, constantly bringing fresh ideas and inspiration to your work.

  • Passion for making games look and play great.


Portfolio:

  • All submissions must include a portfolio showing personal and professional artwork.



About Electronic Arts
Ne mândrim cu un portofoliu vast de jocuri și experiențe, locații din întreaga lume și oportunități la toate nivelurile EA. Prețuim adaptabilitatea, reziliența, creativitatea și curiozitatea. De la conducerea care îți scoate la în evidență potențialul, până la crearea spațiului pentru învățare și experimentare, noi te abilităm să faci o treabă extraordinară și să urmărești oportunități de dezvoltare.

Adoptăm o abordare holistică a programelor noastre de beneficii, punând accentul pe starea de bine fizică, emoțională, financiară, profesională și comunitară, pentru a susține o viață echilibrată. Pachetele noastre sunt personalizate astfel încât să satisfacă nevoile locale și pot include asistență medicală, sprijin pentru o bună sănătate mintală, economii pentru pensie, timp liber plătit, concedii familiale, jocuri gratuite și multe altele. Cultivăm medii în care echipele noastre pot întotdeauna să dea tot ce au mai bun în activitățile lor.

Electronic Arts este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, ascendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial, statut de veteran sau orice altă caracteristică protejată prin lege. De asemenea, vom lua în considerare și candidații calificați pentru angajare cu cazier judiciar, în conformitate cu legislația aplicabilă. De asemenea, EA asigură locuri de muncă pentru persoanele cu dizabilități calificate, conform legislației aplicabile.