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Informații generale

Locații: Bucharest, Romania 
ID rol
207282
Tip muncitor
Regular Employee
Studio/Departament
Other
Aranjament flexibil de lucru
Hybrid

Descriere și cerințe

Suntem o echipă globală de creatori, povestitori, tehnologi, inițiatori de experiențe, inovatori și multe altele. Credem că jocurile și experiențele uimitoare încep cu echipe la fel de diverse precum jucătorii și comunitățile pe care le deservim. La Electronic Arts, singura limită este imaginația dumneavoastră.

Within the Central Technology Organization, Development & Release Engineering (DRE) is EA's game Continuous Integration (CI) specialist team, providing automated systems that enable the studio teams to have an always playable game build. We also develop and operate other products and platforms, linked in cohesive game development and testing workflows that make life simpler for game creators. In the CI space, we've embarked on a journey to build a product that improves elasticity of our build systems by transitioning workflows from on-prem to cloud infrastructure.


You will be part of a globally distributed team responsible for developing our latest solution for game build automation, testing it, and integrating it for a game team customer. You will report to the local Software Engineering Manager and benefit from a local working buddy, both located in Bucharest, and work either in a hybrid capacity (preferable) or full-remotely.


Responsibilities

  • Participate in DevOps activities related to the completion and validation of a minimum viable product;
  • Contribute to the implementation and testing of new product features;
  • Assist the efforts of integrating the product to a customer’s production environment;
  • Document workflows and facilitate knowledge-sharing sessions.


Qualifications

  • Experience with Python;
  • Experience with version control systems like Git;
  • Basic experience with scripting in batch/PowerShell/shell;
  • Basic familiarity with Microsoft Azure;
  • Good verbal and written English.


What tech are we using?

Although it is neither required nor expected to have experience in all our tech, candidates often find it helpful to know what we are using.

  • Windows 10, CentOS, Debian
  • Azure DevOps, Jenkins CI
  • Azure, vSphere / VMware
  • Git, GitLab, Perforce
  • Python, Groovy, C#, TypeScript
  • batch scripting, PowerShell, shell scripting
  • Docker, Kubernetes
  • Terraform, Ansible, Packer
  • telemetry tools, Elasticsearch, Kibana, SQL