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Informații generale

Locații: Offsite - UK, United Kingdom 
  • Locație: Offsite - UK
  • Stat:
  • Țară: United Kingdom


ID rol
206580
Tip muncitor
Regular Employee
Studio/Departament
EA Studios - Cliffhanger Games
Aranjament flexibil de lucru
Hybrid

Descriere și cerințe

Suntem o echipă globală de creatori, povestitori, tehnologi, inițiatori de experiențe, inovatori și multe altele. Credem că jocurile și experiențele uimitoare încep cu echipe la fel de diverse precum jucătorii și comunitățile pe care le deservim. La Electronic Arts, singura limită este imaginația dumneavoastră.

At Cliffhanger Games, we are on a quest to redefine storytelling in gaming through our next blockbuster action-adventure title. Our ambitious Black Panther project, set in the Marvel Universe, requires a Principal Narrative Systems Designer to help us weave a tapestry of stories that blend seamlessly with our groundbreaking gameplay. This is a unique opportunity to shape the narrative of an iconic franchise and push the boundaries of interactive storytelling.

The Principal Narrative Systems Designer will collaborate with a multidisciplinary team to craft immersive narratives that respond to player choices, ensuring a seamless blend of story and gameplay. Reporting to the Design Manager, this role demands a blend of creativity, technical prowess, and a profound understanding of narrative structures to drive our vision of interactive storytelling.


Responsibilities:

  • Define the requirements for the Narrative Systems and provide the documentation to support the development of them. 

  • Lead the narrative team in developing narrative tools and systems that align with our innovative vision for interactive storytelling.

  • Establish a collaborative environment for the narrative team, fostering creativity, efficiency, and excellence in game storytelling.

  • Integrate narrative elements with game mechanics to create a deeply immersive experience where storytelling and gameplay enhance each other.

  • Drive innovation in narrative techniques and collaborate with other EA Studios to share knowledge, insights, and best practices.

  • Shape the next generation of narrative designers by imparting experience, techniques, and best practices to a team dedicated to redefining storytelling in games.

  • Foster cross-disciplinary collaboration to ensure narrative elements are well-integrated into the broader game experience.

  • Develop and refine narrative tools, pipelines, and systems in collaboration with engineering teams to streamline the implementation of narrative content.


Qualifications:

  • 5+  years' experience in a leadership or principal level role in narrative design.

  • Mastery in crafting interactive and procedural narratives that are dynamic and adaptable to player choices.

  • Proficiency in narrative design tools and software, with a solid understanding of their integration within game environments.

  • Proven track record of successful interdisciplinary collaboration and narrative tool development.

  • Demonstrated innovation in narrative design and a commitment to pushing creative boundaries.

  • Strong leadership skills with a history of nurturing talent and fostering collaborative team environments.