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Locații: Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia 
ID rol
207734
Tip muncitor
Regular Employee
Studio/Departament
EA Studios - EA Create
Aranjament flexibil de lucru
On Site

Descriere și cerințe

Suntem o echipă globală de creatori, povestitori, tehnologi, inițiatori de experiențe, inovatori și multe altele. Credem că jocurile și experiențele uimitoare încep cu echipe la fel de diverse precum jucătorii și comunitățile pe care le deservim. La Electronic Arts, singura limită este imaginația dumneavoastră.

Environment Artist

Location: Kuala Lumpur

About EA Create

EA Create is a content production team collaborating with EA Studios to deliver outstanding visuals, audio, and technology. Our team comprises artists, engineers, technicians, designers, and development directors. Globally, we unite these teams into a group of imaginative individuals passionate about creating remarkable visuals, sound, and interactive experiences. We are a diverse team bonded through collaboration, culture, and craft.

We specialize in building large-scale game environments, incorporating cars, buildings, roads, trees, and props. The EA Create Worlds team’s ultimate goal is to craft exciting, interactive, and engaging worlds for players to explore.

EA Create KL is looking for a Environment Artist, Reporting to Team Leader.

 

Responsibilities

  • Create 3D game scenes, buildings, vehicles, and props.
  • Develop high-quality CG game art, ensuring it meets quality standards and turning concepts into final assets.
  • Balance artistic and technical skills while aligning with the vision provided by the art director, leads, or content creation guidelines.
  • Produce environment art content that meets project quality and efficiency standards.
  • Learn and adhere to the project's artistic style and content creation guidelines.
  • Establish art connections with the Shanghai team or game partners and seek resources to support task completion.

 

Qualifications

  • Adequate console/PC art production skills with experience in prop creation.
  • Proficiency in PBR texture workflows, high-poly to low-poly processes, and familiarity with at least one sculpting tool.
  • 3+ years of work experience.
  • Ability to improve quality and efficiency based on feedback.
  • Detail-oriented, patient, organized, and a quick learner.
  • Proactively identify blockers in tasks and seek support.

 

About EA

At EA, we aim to inspire the world to play. Through innovative technology and immersive storytelling, we bring interactive entertainment to millions of players globally. Our strength lies in the diversity of our team, blending creativity, innovation, and passion. We champion inclusivity and provide opportunities for growth, learning, and leadership, ensuring meaningful and rewarding careers for our teams.

We prioritize employee well-being, encouraging dynamic, collaborative, and flexible work environments. Through Employee Resource Groups, we foster inclusive decision-making and promote work-life balance.

Our mission is to offer a safe, respectful, and inspiring workplace. Through diversity, equity, inclusion, and social responsibility programs, we create a space for everyone to thrive while contributing to the community. We seek problem-solvers, innovators, dreamers, and doers who are ready to lead in the ever-evolving gaming industry.

 

Talent Acquisition

EA is an equal opportunity employer. All employment decisions are made without regard to race, color, nationality, gender identity or expression, sexual orientation, age, religion, disability, or any other protected status. We also provide accommodations for qualified individuals with disabilities as required by law.