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Locații: Vancouver, British Columbia, Canada 
ID rol
208586
Tip muncitor
Regular Employee
Studio/Departament
EA Studios - CAP Central
Aranjament flexibil de lucru
Off Site

Descriere și cerințe

Electronic Arts creează experiențe de divertisment de următorul nivel, care inspiră jucătorii și fanii din întreaga lume. Aici, toată lumea face parte din poveste. Face parte dintr-o comunitate care stabilește legături în întreaga lume. Un loc în care creativitatea prosperă, sunt încurajate noi perspective, iar ideile sunt importante. O echipă în care toată lumea face jocul posibil.

We enable EA teams to build better games faster by building a framework around metagame systems that allows for high reusability, rapid development, and scalability. We enable best-in-class data solutions to give groups at all levels visibility and insight into games’ performance and opportunities. 
 
 
To build this framework, we are looking for a Fullstack Software Engineer 3 to join an experienced team of developers. If you have experience with building services through modern techniques connecting multiple services together we want to hear from you. You will work with multiple developers to bring the next game services to life. 
 
 We strive to stay relevant and innovate in our development approaches as well as with our services. Many of our software engineers are “polyglots” and thrive in multiple environments.

As a Fullstack Software Engineer you will

  • Develop responsive, resilient, massively scalable, and globally available services that support millions of players
  • Creatively blend security best practices and original techniques to keep user data secure and prevent cheating
  • Embrace and commit to culturalizing vision and plans for SRE principles and Best Practices.
  • Apply and improve service deployment and troubleshooting strategies that maximize uptime
  • Drive design and implementation of APIs and protocols that are consistent, formalized, and testable
  • Demonstrate excellent technical problem-solving skills under iteratively changing requirements during development
  • Author and review technical design documents and API specifications detailing software requirements
  • Maintain a suite of automated tests that validate the correctness of backend services
  • Collaborate and review code written by peers and game teams
  • Provide technical support to game team developers/partners using our services

 

Qualifications
 
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered

  • Bachelor/Master's degree in Computer Science, Computer Engineering or related field.
  • 5+ years of job experience in a hands on coding role
  • You've shipped and supported scalable web services hosted in the cloud
  • You have extensive experience with client/server architecture
  • You have experience with various programming languages and frameworks (Typescript, Javascript, C#, C++)
  • You have experience working with modern Front End frameworks (React, Angular)
  • You have knowledge of HTTP and how to design and interact with RESTful web services
  • You have deployed services using Kubernetes and containerization
  • You have knowledge of platforms, architectures and the CNCF landscape with a deep understanding of Kubernetes, Kubernetes API and CRDs.
  • You have experience with public cloud providers (GCP, AWS, Azure)
  • You develop high-quality, testable software
  • You develop APIs for products that release new updates with zero downtime strategies and tools
  • You have experience with load testing, troubleshooting, and optimizing performance of web services
  • You work on software that requires developing and optimizing queries and database access patterns
  • You have excellent written and verbal communication skills
  • You're a motivated self-starter; able to operate with autonomy
  • You have a desire to teach and learn from your peers

Pluses

  • You have worked in the games industry before
  • You have experience with Java/Kotlin
  • You have contributed to CNCF projects or built open source tooling
  • You have shipped web services that scale to millions of daily users
  • You have experience working in large data-driven services


About Electronic Arts
Ne mândrim cu un portofoliu vast de jocuri și experiențe, locații din întreaga lume și oportunități la toate nivelurile EA. Prețuim adaptabilitatea, reziliența, creativitatea și curiozitatea. De la conducerea care îți scoate la în evidență potențialul, până la crearea spațiului pentru învățare și experimentare, noi te abilităm să faci o treabă extraordinară și să urmărești oportunități de dezvoltare.

Adoptăm o abordare holistică cu programul nostru de beneficii, axându-ne pe starea de bine fizică, emoțională, financiară, profesională și comunitară pentru a susține o viață echilibrată, cu concedii plătite și concediu pentru noii părinți, plus jocuri gratuite și multe altele. Cultivăm medii în care echipele noastre pot întotdeauna să dea tot ce au mai bun în activitățile lor.

Electronic Arts este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, ascendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial, statut de veteran sau orice altă caracteristică protejată prin lege. De asemenea, vom lua în considerare și candidații calificați pentru angajare cu cazier judiciar, în conformitate cu legislația aplicabilă. De asemenea, EA asigură locuri de muncă pentru persoanele cu dizabilități calificate, conform legislației aplicabile.