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Allmän information

Platser: Los Angeles - Chatsworth, California, United States of America 
  • Plats: Vancouver
  • Status:
  • Land: Canada

  • Plats: Los Angeles - Chatsworth
  • Status:
  • Land: United States of America


Roll-ID
206102
Typ av arbetare
Regular Employee
Studio/avdelning
EA Studios - Respawn
Flexibelt arbetsarrangemang
Hybrid

Description & Requirements

Electronic Arts skapar underhållning på en högre nivå som inspirerar spelare och fans runt om i världen. Här är alla en del av berättelsen. En del av en community där vi kommunicerar och samarbetar med varandra över hela världen. En plats där kreativiteten frodas, nya perspektiv välkomnas och idéer är viktiga. Ett team där vi tillsammans får spelen att bli levande.

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at respawn.com/studio.

In game collection events, new cosmetics, and long-term monetization strategies are the primary focus of the Player Expression team. As a Senior Producer for the Player Expression team, you plan and manage the execution for feature development in these important game areas. You will also be expected to take on direct reports and help guide them through our phased development process while embracing our player and gameplay-first philosophy, to help create an excellent experience for our players.

You will create a plan to build long and short-term goals. You are an excellent partner that values and facilitates communication, can find and address risks, and have a masterful understanding of dependency chains. You will partner with our Feature Development, Quality Verification, Product Management, Analytics, and Content teams to deliver excellent outcomes.

 

What you'll do...

  • In partnership with product, design, and technical directors / leads, guide development for multiple concurrent features with staggered release windows.
  • Partner with team leads to understand their challenges and identify impediments to success, and ensure development is on track, on quality and aligned with goals.
  • Establish and maintain the team's schedule and scope/capacity plans.
  • Focus on development processes, identifying inefficiencies and introducing development process improvements.
  • Be a conduit of communication, bring clarity between departments, and provide support to the team in multiple capacities.
  • Maintain both short- and long-term priorities that align with overall game/feature vision.
  • Work with the Production team and department leads, identifying and informing the team of any issues or needs.
  • Look at long-term strategies for any potential roadblocks and address them.
  • Guide features from initial requests through release, feedback, iteration and maintenance.
  • Be a force to keep moving things forward.
  • Partner with other producers to support overall efforts of the department and help define and encourage production best practices.
  • Manage direct reports to help them progress in their roles and thrive as a member of a highly collaborative production team

Ideally you will have...

  • 6+ years of experience as a Producer on AAA game/s through the full development cycle, from concept to ship
  • Experience with the highly-iterative nature of GaaS, live tuning, and frequent title updates
  • Expertise in building, maintaining and meeting a schedule that considers cross-functional dependencies
  • Empathy for fixing the problems of others, respect for others' time
  • A deep understanding of game development methodologies
  • Experience working with waterfall and Agile planning methods
  • Solid working knowledge of Jira and Confluence
  • Intense passion for helping people and teams achieve their goals

If this opportunity sounds like a great fit for you, please submit your resume and we will get back to you once we have reviewed it.

 



Om Electronic Arts
Vi är stolta över att ha en omfattande portfolio med spel och upplevelser, att vi finns på så många platser runt om i världen och att det finns så många olika möjligheter på EA. Vi värdesätter anpassningsförmåga, motståndskraft, kreativitet och nyfikenhet. Från ledarskap som tar fram din potential till att skapa utrymme för lärande och experimenterande ger vi dig möjlighet att göra ett bra jobb och växa med oss.

Vi tar ett helhetsgrepp med vårt förmånsprogram och fokuserar på fysiskt, emotionellt, ekonomiskt och karriärmässigt välmående för att stödja ett balanserat liv. Våra paket är skräddarsydda för att uppfylla lokala behov och kan inkludera hälsoförsäkring, stöd för psykiskt välbefinnande, pensionssparande, betald ledighet, familjeledighet, gratisspel med mera. Vi värnar om miljöer där våra team alltid kan göra sitt allra bästa.

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionsvariationer, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Vi överväger även anställning av kvalificerade sökande i straffregistret, i enlighet med gällande lagar. EA gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionsvariationer, enligt gällande lagar.