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General Information

Locations: Los Angeles - Chatsworth, California, United States of America 
  • Location: Vancouver
  • State:
  • Country: Canada

  • Location: Los Angeles - Chatsworth
  • State:
  • Country: United States of America


Role ID
206102
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Flexible Work Arrangement
Hybrid

Description & Requirements

Electronic Arts crée des expériences de divertissement exceptionnelles qui inspirent les joueurs et les fans du monde entier. Ici, tout le monde fait partie de l’histoire. D'une grande communauté internationale. C'est un lieu où la créativité s’épanouit, où les nouvelles perspectives sont bienvenues et où les idées comptent. Une équipe dans laquelle chacun fait évoluer le jeu.

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at respawn.com/studio.

In game collection events, new cosmetics, and long-term monetization strategies are the primary focus of the Player Expression team. As a Senior Producer for the Player Expression team, you plan and manage the execution for feature development in these important game areas. You will also be expected to take on direct reports and help guide them through our phased development process while embracing our player and gameplay-first philosophy, to help create an excellent experience for our players.

You will create a plan to build long and short-term goals. You are an excellent partner that values and facilitates communication, can find and address risks, and have a masterful understanding of dependency chains. You will partner with our Feature Development, Quality Verification, Product Management, Analytics, and Content teams to deliver excellent outcomes.

 

What you'll do...

  • In partnership with product, design, and technical directors / leads, guide development for multiple concurrent features with staggered release windows.
  • Partner with team leads to understand their challenges and identify impediments to success, and ensure development is on track, on quality and aligned with goals.
  • Establish and maintain the team's schedule and scope/capacity plans.
  • Focus on development processes, identifying inefficiencies and introducing development process improvements.
  • Be a conduit of communication, bring clarity between departments, and provide support to the team in multiple capacities.
  • Maintain both short- and long-term priorities that align with overall game/feature vision.
  • Work with the Production team and department leads, identifying and informing the team of any issues or needs.
  • Look at long-term strategies for any potential roadblocks and address them.
  • Guide features from initial requests through release, feedback, iteration and maintenance.
  • Be a force to keep moving things forward.
  • Partner with other producers to support overall efforts of the department and help define and encourage production best practices.
  • Manage direct reports to help them progress in their roles and thrive as a member of a highly collaborative production team

Ideally you will have...

  • 6+ years of experience as a Producer on AAA game/s through the full development cycle, from concept to ship
  • Experience with the highly-iterative nature of GaaS, live tuning, and frequent title updates
  • Expertise in building, maintaining and meeting a schedule that considers cross-functional dependencies
  • Empathy for fixing the problems of others, respect for others' time
  • A deep understanding of game development methodologies
  • Experience working with waterfall and Agile planning methods
  • Solid working knowledge of Jira and Confluence
  • Intense passion for helping people and teams achieve their goals

If this opportunity sounds like a great fit for you, please submit your resume and we will get back to you once we have reviewed it.

 

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $111,600 - $152,800 CAD
  • California (depending on location e.g. Los Angeles vs. San Francisco)
    • $124,100 - $182,800 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



À propos d'Electronic Arts
Nous sommes fiers de notre vaste catalogue de jeux et d’expériences, de nos sites à travers le monde et des multiples opportunités à saisir au sein d’EA. Nous valorisons l’adaptabilité, la résilience, la créativité et la curiosité. D'un management qui laisse s'exprimer tout votre potentiel à la création d’espaces dédiés à l’apprentissage et à l’expérimentation, nous vous offrons les conditions qui vous permettront de faire un travail fantastique et de profiter d'opportunités de progression.

Nous adoptons une approche holistique pour nos programmes d'avantages sociaux, en mettant l'accent sur le bien-être physique, émotionnel, financier, professionnel et communautaire qui favorise une vie équilibrée. Ces programmes sont conçus de façon à répondre aux besoins locaux et peuvent inclure une couverture médicale, un soutien au bien-être mental, de l'épargne pour votre retraite, des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Nous encourageons le développement d'environnements dans lesquels nos équipes peuvent donner le meilleur d’elles-mêmes.

Electronic Arts offre des opportunités d'emploi équitables. Toutes les décisions de recrutement sont prises sans prise en compte de la race, la couleur de peau, la nationalité, l’ascendance, le sexe, le genre, l'identité ou l'expression de genre, l’orientation sexuelle, l’âge, les informations génétiques, la religion, la situation de handicap, l'état de santé, la grossesse, le statut marital ou familial, le statut militaire ou toute autre caractéristique protégée par la loi. Nous étudierons également, conformément à la loi, les candidatures de personnes ayant un casier judiciaire. EA adapte ses lieux de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.