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Allmän information

Platser: Vancouver, British Columbia, Canada 
  • Plats: Vancouver
  • Status:
  • Land: Canada


Roll-ID
207797
Typ av arbetare
Temporary Employee
Studio/avdelning
EA Studios - EA Create
Flexibelt arbetsarrangemang
Hybrid

Beskrivningar och krav

Vi är ett globalt team av skapare, historieberättare, teknikfantaster, upplevelsemakare, innovatörer och mycket mer. Vi anser att fantastiska spel och upplevelser börjar med ett lika skiftande team som de spelare och communities vi betjänar. På Electronic Arts är fantasin din enda begränsning.

Audio Artist II - Speech - SKATE


Electronic Arts

Vancouver, Montreal

The Studio

EA Create is a collective of content production teams partnering with EA Studios game teams to provide outstanding visuals, audio and technology. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified experience creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

The Game

As an Audio Artist II in Create Audio you will work on the next evolution of the skate.™ franchise. We are set to deliver a rich, vibrant, and fun sonic experience that embraces and builds upon everything that makes this franchise so special. We believe in creating an inclusive world inside and outside of our games for our players and our team.

The Role

You will assist our Senior VO Artist with all aspects of the VO pipeline - from script preparation and file management, through to interactive logic setup and in-game tuning, debugging, and problem solving. This role is open to flexible hybrid work onsite and local to our Vancouver or Montreal office locations.

Responsibilities:

  • Creation and maintenance of in-game VO logic, using visual-scripting
  • Database/spreadsheet/file management and organization 
  • Help manage script-generation and VO asset pipelines 
  • File management with external vendors 
  • Debug and problem-solve in-game VO triggering issues 
  • Detailed .wav file editing 
  • Submit final audio files on or before required deadlines

Qualifications:

  • Professional experience working in a similar role on a sizable interactive media title
  • Speech/VO design skills
  • Professional experience with audio middleware (e.g. FMOD, Wwise), perforce, game engines, and visual scripting
  • Proficient in at least one DAW (preferably Reaper)
  • Solid post-production and digital audio editing / mastering skills for linear and nonlinear media
  • Collaborate well as part of a team
  • Technical thinker who enjoys problem solving