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Allmän information

Platser: Orlando, Florida, United States of America 
  • Plats: Orlando
  • Status:
  • Land: United States of America


Roll-ID
207884
Typ av arbetare
Temporary Employee
Studio/avdelning
EA Studios - SPORTS
Flexibelt arbetsarrangemang
Hybrid

Beskrivningar och krav

Vi är ett globalt team av skapare, historieberättare, teknikfantaster, upplevelsemakare, innovatörer och mycket mer. Vi anser att fantastiska spel och upplevelser börjar med ett lika skiftande team som de spelare och communities vi betjänar. På Electronic Arts är fantasin din enda begränsning.

Technical Game Designer - Madden Live (Temporary Full-Time)



EA SPORTS Madden NFL is the best-selling sports property in U.S. video game history. Madden NFL is an immersive, simulation-based, authentic NFL interactive experience, empowering fans to play out their NFL fantasy of winning the Super Bowl (and much more). Madden NFL has entertained fans over three decades with more than 130 million lifetime units sold.

Madden NFL is developed at EA’s Tiburon Studio in Orlando, Florida and in Madrid, Spain by a team that prides itself on innovation and creative collaboration. We are looking for talent with a passion for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport.

EA SPORTS is looking for the next great Technical Designer. You have a broad knowledge of both design and engineering. You will work directly with creative and technical leadership to work on the game's vision while maintaining high technical standards.


Responsibilities:


  •  Over the course of development, you will design, prototype, implement, refine, and polish several game features. 
  •  Produce new ideas that fit within the vision of the game. 
  •  Fully develop these ideas in a detailed design document. 
  •  Work within a versatile team and collaborate well with designers, engineers, and artists. 
  •  Design and tune complex data systems inside MySQL 
  •  Implement non-interactive sequences using a proprietary tool set. 
  •  Oversee the setup, implementation, and polish phases of the content in the game. 
  •  Design unique Ultimate Team Stories. 
  •  Oversee more technical responsibilities like debugging and process improvements. 
  •  Debug and parse logs to fix issues that arise. 


Requirements:


  •  2 or more years of industry experience in a design or engineering role. 
  •  Combination of technical and design skills. 
  •  Experience working with MySQL. 
  •  Experience with debugging and triaging issues. 
  •  Experience working on a live team. 
  •  Well-versed in modern game design trends. 
  •  Personal side projects. 
  •  A background in computer science.