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通用信息

地点:Orlando, Florida, United States of America 
角色 ID
209140
工作人员类型
Regular Employee
工作室/部门
EA Mobile - Sports
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Game Designer (Mobile)

Please note: this role requires on-site (hybrid) work from our Orlando studio.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.


EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FC Soccer, NHL® hockey, and EA SPORTS UFC.

As a Game Designer, you will work directly on the mobile team responsible for writing and product owning feature designs for upcoming releases. Reporting to the Design Director, the Game Designer will be responsible for shepherding large features across all aspects of our games live service elements; from Ultimate Team to full game modes.


Responsibilities:

  • Oversee design vision and implementation, collaborating directly with designers, producers, programmers, artists, and other cross-functional members of game development teams.

  • Lead the creation of features and programs to engage users and meet KPI goals.

  • Develop the vision and lead a set of features or a large subsection of the game or of the live service.

  • Work with PMs on qualitative and quantitative metrics to help support and guide feature direction.

  • Use the combination of data insights, user research and design intuition to design features that grow the live services of our games

  • Support the creative vision as set by the Creative Director and Product Managers

  • Mentor and educate content designers on upcoming features and how they impact content creation.

  • Establish a depth of knowledge across existing systems, being able to oversee the entire suite of live service features and train/support junior members of the team on them.

  • Determine experience goals for designs, and tune features to meet those goals.

  • Be an active member of the development team using inclusive collaborative frameworks with diverse teams to decide on goals and establish the stories players want to tell within a given release

  • Be resourceful and solve problems using the tools and time/scope available to create unique and fun experiences for players.

  • Collaborate with all team disciplines, including artists, testers, economy, engineers and producers to get support from the team and guide a project from initial design to final production.

  • Become an expert on the game and our community, drawing from our large, varied player base and our past games to make and defend intelligent design choices going forward.

  • Have an eye for establishing and improving processes to make life easier for the Design team.

  • Help establish best practices for the team and lead by example.


Qualifications

  • At least 5 years of game design experience on a video game development team, or the ability to demonstrate equivalent knowledge

  • At least 2 years of real experience in an active live service game.

  • Demonstrated understanding of Live Service games as an interconnected web of systems that make up the entire player experience - including the ability to predict how changes in one system will affect the entire experience

  • Excellent creative, analytical and organization skills

  • Demonstrated ability to write and relentlessly maintain detailed design documentation.

  • In-depth understanding of UI/UX and its relationship to system design

  • Ability to create designer wireframes & mocks to effectively communicate your designs

  • Experience with designing features to target Engagement, Retention or Monetization goals

  • Technical proficiency when directly implementing design content either via scripting or database languages.

  • Open-minded and collaborative thinking while remaining energetic and motivated to overcome challenges with practical solutions.

  • Champion a design and get the team excited to work on it.

  • Sense of ownership and responsibility combined with experience prioritizing multiple tasks.

  • Effective at working both autonomously and in groups of different profiles.

  • Knowledge of and enthusiasm for gaming: playing, deconstructing and creating.

  • Experience with sports games as a designer or a passionate player.


Desirable Skills

  • Shipped a AAA HD title.

  • Knowledge or passion for football or basketball

  • Bachelor's Degree or equivalent.

  • Expertise with MS suite (Word, Excel, PowerPoint), Google Docs, Sheets, Slides, Miro, Visio, JIRA, and online collaboration suites such as Confluence.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。