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通用信息

地点:Stockholm, Stockholm County, Sweden 
角色 ID
208456
工作人员类型
Temporary - with Benefits (EU & Malaysia)
工作室/部门
CTO - Production Infrastructure & Engineering
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

The Challenge Ahead

Production Infrastructure and Engineering’s charter is to make EA's games and services available to all players anytime and anywhere. To do this, we focus on the high availability of infrastructure, primary services, and studio services. We aim to help developers to experiment and build new games quickly with infrastructure services on-demand and workflows that ensure rapid development in the cloud. In all of this, we focus on being there for players where and when they want to play.

You will report into the Director of Program Management and will focus on EA studios in Europe, including Codemasters and Criterion, and EA Sports App.


Main Responsibilities:

  • Facilitating launches and live operations of game titles and services: ensuring all PI&E domain owners and PMs have outlined tasks required for launches; understand the impact of partner and PI&E choices related to online infrastructure, product and services

  • Manage partner requests: bringing opportunities and partner requests to PI&E following established intake and processes; report on PI&E deliverables to the partners with monthly reports

  • You will align partner needs with PI&E product and services: gathering and distributing customer feedback to PI&E product and services team, creating and updating PI&E tech dependencies matrix for each partner, manage PI&E internal knowledge hub where PI&E team members can self-serve information about each partner, including its games, points of contacts, links to the tech dependencies; track partner engagements with an accessible CRM-like system

  • You will promote PI&E products and services to partners: representing PI&E products and services to PI&E partners, updating PI&E Hosting Guidelines and other documentation.   


Experience Required:

  • BS in Computer Science or comparable technical degree, or commensurate experience. Minimum 5 years of technical program/project management experience.

  • Experience with Infrastructure and Cloud deployments, migrations, and upgrades across data center related technologies (eCommerce, Network, Security, Systems Administration, Database Administration, Storage).

  • Experience managing projects with geographically distributed and culturally diverse work-groups.

  • Experience with documentation and work tracking tools like: JIRA, Monday.com, Service Now, Confluence, GitLab, and Sharepoint.

  • Delivery track record across multiple large-scale cross group programs, including scrum/team prioritization.

  • Ability to manage risks and conflicts through reporting with detailing of a mitigation plan to ensure that the project stays on track, or is brought back on track in the event of delays or blockers.

  • Experience with the digital gaming space would be considered a huge plus.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。