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通用信息

地点:Melbourne, Victoria, Australia 
  • 地点: Melbourne
  • 州:
  • 国家/地区: Australia


角色 ID
202305
工作人员类型
Regular Employee
工作室/部门
CTO - Frostbite
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Senior Software Engineer - Frostbite Architecture

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We’re honored to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.

Architecture

We are looking for a Senior Software Engineer to join the Frostbite Architecture team. This team works side-by-side our engine teams, to design and realize our technical features, and collaborates with our partner game teams in making the most of our technology. A role in Frostbite's Architecture team allows you to have a wide-reaching impact across multiple areas within the engine, and gives you the opportunity to directly impact some of EA's biggest franchises such as EA Sports FC, Battlefield, and Dragon Age.

You will report to a Senior Director of Architecture.

Responsibilities

  • You will collaborate with a distributed team of technical experts and work closely with Frostbite's technology leadership.
  • You will design and architect technological solutions to improve the engine based on strategic need.
  • You will partner with other Frostbite engineers to prove and develop technology for shipping.
  • You will build testable, performant and maintainable code which can be delivered to other Frostbite or EA partner teams.
  • You will produce documentation covering the usage and technological decisions of your work.
  • You will encourage excellence in engineering by providing detailed feedback and mentoring, and always looking for areas to improve.

Qualifications

  • 7+ years of experience in C++
  • Expertise in software design and building creative technical solutions.
  • Experience in systems engineering, engine tooling or rendering systems.
  • Experience delivering enterprise-sized software in an Agile project environment.
  • Strong knowledge of programming fundamentals such as algorithms, data structures and optimization.
  • Experience in the game industry or with a game engine.
  • Good collaboration skills and the ability to work directly with game developers of multiple disciplines.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。