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通用信息

地点:Madrid, Spain 
  • 地点: Madrid
  • 州:
  • 国家/地区: Spain


角色 ID
201938
工作人员类型
Intern - Temporary Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Contract:  Internship (6 months + 6 months).

Location: Madrid, Spain

Working Model: Hybrid - 3 days a week in the office

EA SPORTS Madden NFL is the best-selling sports property in U.S. Video game history. Madden NFL is an immersive, simulation-based, authentic NFL interactive experience, empowering fans to play out their NFL fantasy of winning the Super Bowl (and much more). Madden NFL has entertained fans over three decades with more than 130 million lifetime units sold.

Madden NFL is developed at EA's Tiburon Studio in Maitland, FL, and Madrid, Spain by a team that prides itself on innovation and creative collaboration. We are looking for talent with a passion for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport.

We are EA

And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is a challenge. That's why we employ the most creative, passionate people in the industry.

For this role, we are looking for someone to help build out our core development team – whether that be in our career mode, presentation and cameras, user interface, backend systems, or many others.

We are looking for a Systems Engineer to play a key role in shipping a high-quality title. The Systems Engineer works with other domains and production to integrate and develop core technologies, manage and optimize memory, load time, and performance, and help guide the title through the final stages of development.

We’re looking for someone who can help us to drive systems work – everything from technology upgrades to memory and performance optimization. Someone who can work through other engineers but isn’t afraid to get their hands dirty and fix those intricate last minute bugs. Above all, we’re looking for an engineer who is passionate about creating AAA title and is excited to use his/her talent to help us build great games.

You will report to the Development Manager of the team you will be contributing to. 

Responsibilities:

  • Debug, fix and improve existing code.
  • Helo to provide well-tested and high-quality new features that meet requirements.
  • Understand how technical implementation impacts performance and memory budgets.
  • Collaborate with other teams and domains on solutions

Requirements:

  • Good level of C++, basic understanding of templates, macros, and code generation, basic debugging skills
  • Some experience or related studies writing technical documentation, and some understanding of best practices, and architectural considerations
  • Some experience or related studies navigating and understanding a client/server codebase, Peer-to-Peer and multi-threaded architectures
  • Some experience with Unreal, Unity or any other game engine
  • SQL & Python are a plus
  • Interest for data structures and algorithmic efficiency

Connect your future to ours. Inspire. Dream. Play.

 

#LI-VEP1



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。