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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
207523
工作人员类型
Regular Employee
工作室/部门
CTO - Frostbite
弹性工作安排
Hybrid

描述和要求

我们是一支全球化团队,由创作者、剧作家、技术专家、体验创作者和创新者等角色组成。我们相信,精彩的游戏与体验始于与玩家和社区同样多样化的团队。在 Electronic Arts,你的想象力是对你的唯一限制。

Technical Artist - User Interface

We are Frostbite

Frostbite is EA's state-of-the-art game engine that powers games such as Madden NFL, EA SPORTS™ FIFA, Battlefield™, Need for Speed™, Dragon Age™ and Plants vs. Zombies™. We empower creators to shape the future of gaming by developing new engine features and tools. Our experienced global team is passionate about pushing the boundaries of game engine technology and working closely with EA studios to ship amazing games.

What does a Technical Artist do?

As a Technical Artist, you will report to Frostbite's Technical Art Development Director as a part of the Frostbite Technical Art team. As a member of this team, you'll help make our development process more creator-centric by serving as a link between engineers and game creators. Your passion and expertise with the technical challenges of Game UI tools will directly contribute to and push the boundaries of the newest tools and workflows that Frostbite releases to game teams.

You Will

  • Use your technical and artistic expertise to guide the development of Frostbite's UI toolset for creating menu systems and user interfaces.

  • Collaborate directly with engineers to improve the usability of Frostbite's UI creation tool and help steer the design of new features.

  • Work with a team of technical artists to create tech examples, demos, documentation, and training materials to help educate the Frostbite community.

  • Collaborate and advise on tools, workflows and best practices with Technical Artists and Designers across all of EA studios using Frostbite.

Requirements

  • Experience developing UI features from concept to live services

  • Experience in node-based visual programming

  • Experience with UX systems and methodologies

  • Experience in game engines and their related user interface systems

  • Understanding of gaming platforms, their limitations, and requirements for UI solutions

  • 2+ years of experience with AAA or mobile game development or Mobile App Development

Bonus Points For

  • Background in graphic design or illustration

  • Experience with After Effects

  • Experience with 3D DCC tools and game engines

  • Experience with shader graph systems

  • Experience teaching or training others in the skills of user interface design

  • Love of learning, experimenting with new ideas, and discovering ways to improve production workflows

  • You love a challenge and aren't afraid to address technical issues you don't know how to solve