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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
207523
工作人员类型
Regular Employee
工作室/部门
CTO - Frostbite
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Technical Artist - User Interface

We are Frostbite

Frostbite is EA's state-of-the-art game engine that powers games such as Madden NFL, EA SPORTS™ FIFA, Battlefield™, Need for Speed™, Dragon Age™ and Plants vs. Zombies™. We empower creators to shape the future of gaming by developing new engine features and tools. Our experienced global team is passionate about pushing the boundaries of game engine technology and working closely with EA studios to ship amazing games.

What does a Technical Artist do?

As a Technical Artist, you will report to Frostbite's Technical Art Development Director as a part of the Frostbite Technical Art team. As a member of this team, you'll help make our development process more creator-centric by serving as a link between engineers and game creators. Your passion and expertise with the technical challenges of Game UI tools will directly contribute to and push the boundaries of the newest tools and workflows that Frostbite releases to game teams.

You Will

  • Use your technical and artistic expertise to guide the development of Frostbite's UI toolset for creating menu systems and user interfaces.

  • Collaborate directly with engineers to improve the usability of Frostbite's UI creation tool and help steer the design of new features.

  • Work with a team of technical artists to create tech examples, demos, documentation, and training materials to help educate the Frostbite community.

  • Collaborate and advise on tools, workflows and best practices with Technical Artists and Designers across all of EA studios using Frostbite.

Requirements

  • Experience developing UI features from concept to live services

  • Experience in node-based visual programming

  • Experience with UX systems and methodologies

  • Experience in game engines and their related user interface systems

  • Understanding of gaming platforms, their limitations, and requirements for UI solutions

  • 2+ years of experience with AAA or mobile game development or Mobile App Development

Bonus Points For

  • Background in graphic design or illustration

  • Experience with After Effects

  • Experience with 3D DCC tools and game engines

  • Experience with shader graph systems

  • Experience teaching or training others in the skills of user interface design

  • Love of learning, experimenting with new ideas, and discovering ways to improve production workflows

  • You love a challenge and aren't afraid to address technical issues you don't know how to solve



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。