跳到内容

通用信息

地点:Birmingham, West Midlands, United Kingdom 
  • 地点: Birmingham
  • 州:
  • 国家/地区: United Kingdom


角色 ID
200448
工作人员类型
Regular Employee
工作室/部门
EA Studios - Codemasters
弹性工作安排
Off Site

描述和要求

我们是一支全球化团队,由创作者、剧作家、技术专家、体验创作者和创新者等角色组成。我们相信,精彩的游戏与体验始于与玩家和社区同样多样化的团队。在 Electronic Arts,你的想象力是对你的唯一限制。

Codemasters has a long-standing reputation as one of the premier game developers in the industry. As a global team of creators, storytellers, technologists, experience originators, and so much more, we believe that amazing games and experiences start with teams as diverse and engaged as the players and communities we serve.

Working on our F1® franchise, our Live Operations Producer is important to bringing our post-launch game vision to life. Reporting to the Senior Producer, you will work with our cross-discipline group of developers to produce engaging content that our players will love. If you enjoy seeing your efforts having a positive effect on our players then this is the job for you!

Responsibilities:

  • Coordinate with key stakeholders to develop and then implement a post-launch live services plan that aligns with our brand and product requirements.
  • Manage the daily work of the cross-discipline F1 liveops team, including running daily meetings, resolving impediments and scheduling work.
  • Work with our product manager and analysts to identify product opportunities and ensure effective reporting of team progress against our goals.
  • Provide regular reporting of LiveOps progress to the wider development team.
  • Collaborate with members of the F1 development team to provide feedback on live service outcomes and ensure that future live service requirements are identified and factored into the live service plan.
  • Work with our creative and brand teams to identify new opportunities within the live service phase.
  • Coordinate with relevant members of the test and community teams to ensure that important quality issues are addressed.

Here's what you will need:

  • 2+ years project management experience in the gaming (or equivalent) sector with a cross-discipline team of developers.
  • Experience delivering work through all phases of the software lifecycle.
  • An understanding of measuring results through data and analytics.
  • The ability to handle multiple ongoing streams of work.
  • To have shipped at least 2 software titles in a production role.