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通用信息

地点:Bucharest, Romania 
  • 地点: Bucharest
  • 州:
  • 国家/地区: Romania


角色 ID
206445
工作人员类型
Regular Employee
工作室/部门
EA Studios - Quality Verification
弹性工作安排
Hybrid, Off Site

描述和要求

我们是一支全球化团队,由创作者、剧作家、技术专家、体验创作者和创新者等角色组成。我们相信,精彩的游戏与体验始于与玩家和社区同样多样化的团队。在 Electronic Arts,你的想象力是对你的唯一限制。

We are EA Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms.


Team

Quality Engineering is a global practice at EA, with teams present in many of our studios world-wide. Our Sports & Racing team is present in studios across US, Canada, Romania, Spain. In Bucharest, the team provides support for EA Sports titles such as FC, F1 and WRC. Through close partnership with Game Developers and Quality Verification teams, Quality Engineers aim to improve the player experience by delivering technical solutions that reduce testing time, enhance productivity and improve the quality verification and game development lifecycle.

Team:

As Software Engineers in the Quality Verification Engineer team, we collaborate with QA and Game Development to develop automation solutions, scripts, and strategies, targeted toward improving game infrastructure and increasing efficiencies in the QV process. You will help ensure seamless consumer experience by focusing on upstream quality and targeting defect prevention and containment by assisting with generation and analysis of testing strategies, improving automation efforts, white box testing, identifying new testing technologies and developing new tools for testing and tracking purposes. As a service provider, you will work directly with our internal customers to achieve agreement and increase satisfaction.

You will report to the local Sports QVE manager, but will also coordinate with the off-site manager responsible for the team.


Responsibilities:

  • Work with QA analysts to identify areas of improvement through new tools and automation strategies (identification and requirements gathering)
  • Develop, test, deploy and maintain automated solutions and services for multiple projects, to support game project deliverables
  • Write and maintain scalable, testable, versioned, and documented code.
  • Perform code reviews and be willing to pair and mentor other team members.
  • Maintain tools, integration, and technologies to support reliable environment.
  • Manage aspects of a tool or service, working with customers and technical leads to achieve our strategic goal.
  • Follow standard software engineering processes and best practices for requirements, design, implementation and testing.
  • Report regular status against assigned tasks and identify project risks.
  • Close communication with internal customers, monitor satisfaction and escalate any issues or improvement opportunities.
  • Set realistic milestones and work towards successful completion.
  • Participate in knowledge sharing sessions and increasing knowledge of existing tools, automation and testing processes.
  • Provide debug support and technical expertise to QA teams and game software engineers.

 

Qualifications

Technical skills:

  • Intermediare level professional experience with C#
  • Bachelor’s studies in Computer Science/Software Engineering or equivalent industry experience
  • Experience with Agile (Scrum) development methodologies
  • Experience with version control, e.g., Git, TFS, etc.
  • Preferred knowledge in gaming consoles or embedded systems