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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
206503
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

我们是一支全球化团队,由创作者、剧作家、技术专家、体验创作者和创新者等角色组成。我们相信,精彩的游戏与体验始于与玩家和社区同样多样化的团队。在 Electronic Arts,你的想象力是对你的唯一限制。

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. 

At the heart of EA SPORTS is the FC franchise. EA SPORTS FC is the world's #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile.

Innovation, passion, and teamwork are at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne, we're looking for the brightest talent, so we can continue to create experiences that connect with millions of hearts and minds the world over.

The UI Engineer will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

 Your Qualifications

  • Bachelor's degree in computer science or related field, or equivalent training and professional experience.
  • 5+ years of experience in software development and can demonstrate good development practices.
  • Good grasp of the C++ programming language (including STL), best practices, and architectural considerations.
  • Good grasp of common data structures, algorithms and design patterns.
  • Good debugging skills and familiarity with memory management.
  • Understanding of UI architectural models and best practices.
  • Understanding of the XML and JSON formats.
  • Experience with Visual Studio and source control systems.

Your Responsibilities

  • Work with the game’s UI tech stack.
  • Design, implement, test, debug and maintain code for game features or components.
  • Architect and document technical designs for game technology and features. 
  • Measurably improve process and best practices to achieve given targets.
  • Collaborate within and across teams of technical and non-technical game developers, locally and remotely.