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通用信息

地点:Seoul, Korea, Republic of 
  • 地点: Seoul
  • 州:
  • 国家/地区: Korea, Republic of


角色 ID
206633
工作人员类型
Regular Employee
工作室/部门
EA Studios - Mobile Korea
弹性工作安排
Hybrid

描述和要求

我们是一支全球化团队,由创作者、剧作家、技术专家、体验创作者和创新者等角色组成。我们相信,精彩的游戏与体验始于与玩家和社区同样多样化的团队。在 Electronic Arts,你的想象力是对你的唯一限制。

Rendering Software Engineer - C++ (Talent Pool)

 

EA Korea Studio

We are EA's game development studio based in Seoul, known for the FC Online series, a AAA sports game, Need for Speed Online and MLB Online. Going beyond localizing global-scale games, we are on our journey to become an all-round game developer and lead a new trend in the gaming industry. Our mission is to inspire the world to Play!

EA Korea Studio, armed with its unparalleled development capability for authentic graphic and diverse content that reflects lifelike football experience, is a large development organization in which Game Designers, Artists, Software Engineers, Development Directors, and Producers work together throughout the entire game development process, from production to live service.

EA Korea Studio adheres to EA's global systematic and documented development process throughout the whole production process, from development planning to game design confirmation, visual direction setting and implementation to QA. At the same time, EA Korea Studio makes improvements based on the feedback from those who participate in the development process by streamlining our processes and pursuing optimization.

 

  • You will be reporting to our Development director.

Responsibilities

  • You will develop a high-quality rendering system for the AAA game using Frostbite, the EA-specific engine.

  • You will provide meaningful solutions through close collaboration between software engineers and artists.

  • You will optimize with performance profiling.

  • You will fix several rendering issues.

Qualifications

 
  • You have 7+ years of experience in related fields

  • You have knowledge of real-time computer graphics

  • You have C/C++, data design, and software architecture skills

  • You have expertise in performance profiling and optimization

  • You have experience developing a low-level rendering function using DX12 or Vulkan, and knowledge

  • You have collaboration skills and understanding of development processes

Required Documents

※ If your application document exceeds 2MB, please upload it to Google Drive first, open it for all viewers, save the link in a notepad file, and then upload the file.

  • Resume and CV in Korean

Hire Processes

  • Application Review - Assignment (Coding Test) - 3 Rounds of Interview - Negotiations (details subject to change)