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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
207482
工作人员类型
Regular Employee
工作室/部门
CTO - Frostbite
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Join Our Team as a Technical Director!

Are you passionate about pushing the boundaries of game development? We are looking for a Technical Director to join our Frostbite Sports and Skate team in Vancouver. Reporting to the Director of Engine Development, you’ll help shape the future of Audio, Movie, and UI technologies in our game engine. This is a collaborative role where you’ll engage other leaders in aligning technology strategies, manage organisational risks and help guide FC technology requirements across all of Frostbite.

About Frostbite:

Frostbite is EA's cutting-edge game engine, powering some of our biggest games. Our mission is to empower game creators across all our studios to bring their ideas to life, by providing a flexible engine that fosters innovation across all disciplines.

What You'll Do:

  • Lead and inspire teams to deliver top-tier Frostbite technologies across EA.

  • Guide technical leaders to develop plans that align with project goals, ensuring efficient and high-quality delivery.

  • Mentor aspiring technical leaders, nurturing the next generation of talent.

  • Oversee the quality and maintainability of software, driving automation strategies.

  • Champion Frostbite-wide projects and foster collaboration between teams.

  • Shape and communicate technical policies, ensuring agreement across leaders.

  • Collaborate with the Group Technical Director to align technical decisions with strategic goals

What We're Looking For:

  • Experience (5+ years) in designing software within a distributed team.

  • Experience leading multiple technical leaders and projects concurrently.

  • Expertise in C++ and proficiency in additional languages like C#, Java, or Python.

  • Strong background in Agile development and continuous delivery practices.

  • Proficient in optimizing systems for computational efficiency and memory management.

  • A minimum of 10 years in software development, with 3+ years leading developers.

  • At least 5 years in AAA game or game engine development.

  • Experience in one or more of the following areas is beneficial: Audio, Movie, UI, or Rendering technologies.

Why Join Us?

This is your chance to join a dynamic team, working at the cutting edge of game technology in a supportive and creative atmosphere. If you’re excited to make a difference and grow your career, we’d love to hear from you!




Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。