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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Austin
  • 州:
  • 国家/地区: United States of America


角色 ID
208217
工作人员类型
Regular Employee
工作室/部门
Other
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

We exist to inspire the world to play and we’re looking for the right people to make that happen. As we bring new forms of entertainment to people around the world through our games, experiences and new ways to play, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

You will be working to develop new potential titles in the EA Lifestyle Group. We build games for Imaginative Creators; games that allow players to create something that is an expression of their unique personality.

In this role you will be working on an incubation team prototyping and market testing new potential game concepts and features. This is a hands-on role that requires building storyboards, wire frames, interactive prototypes, shippable game UI, and working closely with a cross disciplinary team to ship and analyze results.

The Lead User Experience Designer will report to the Director of Art Development.

Location: Vancouver (hybrid role onsite the studio 3 days a week).

Responsibilities:

  • Use market research as a competitive benchmark and identify evolving best practices and implementations

  • Rapidly prototype and test ideas via surveys, player studies, and limited market tests

  • Creates mockups and prototypes interaction designs, including user interaction models, information architectures and navigation models, wireframes and screen flows

  • Creates intuitive user experiences for desktop and mobile platforms using proven innovation methods, such as user personas, journey mapping and Design Thinking

  • Conduct user research and usability testing to gather feedback 

  • Stay up to date with industry trends and best practices in UX/UI design

Qualifications:

  • Experience with wire-framing, prototyping and interface design software, such as Figma, Sketch, Axure, Adobe XD and general knowledge of graphic design software, such as Adobe Photoshop.

  • You have 8+ years of applied and progressive experience in UI/UX design

  • Successfully shipped games on PC, Console, and Mobile devices.

  • Excellent knowledge of user-centered design methodologies

  • Both written and oral skills, with the ability to provide a rationale for recommendations

  • A positive personality, and eager for continuous improvement

  • An innate love for games



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。