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通用信息

地点:Orlando, Florida, United States of America 
角色 ID
210105
工作人员类型
Regular Employee
工作室/部门
EA Mobile - Pogo
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Pogo has been the leader in online casual games since 1998. Featuring a growing library of 60+ titles spanning popular genres like Solitaire, Mahjong, Match 3, and more, Pogo exists to be the best destination for online casual games. We strive to produce high-quality HTML5-powered games with sophisticated metagames and social mechanics, all while working seamlessly across desktop, tablet and mobile. Our fans and subscribers come to Pogo for fresh content, daily challenges, great events, new games, and a live service that delivers!

We are looking for a motivated Product Manager to join our Live Service team in North America. 

We are looking for an experienced Product Manager to join our team and work with a team of internal stakeholders across all disciplines (art, design, engineering, production, etc.) to deliver against the Live Service roadmap while providing high value reasons for players to come and engage on Pogo every day. You will be responsible for gaining a deep understanding of Pogo player’s needs and Pogo’s key business objectives in order to plan, prioritize and deliver the right content to our players. You are a Game Product Manager and you will be accountable for the performance of the Live Service content roadmap.

Key Responsibilities (What you will do)

  • Product Strategy & Business Planning: Support development and execution of the Live Service and New Game Product roadmap, setting measurable goals and KPI targets. Build economic models and champion sustainability for long-term acquisition, engagement, and monetization.
  • Data-Driven Execution: Define, monitor, and manage KPIs for Pogo’s Live Service and New Games. Design and execute A/B tests, analyze results, and run tactical initiatives to optimize the business and player experience. Lead frequent live service reviews to inform studio leadership and guide prioritization.
  • Analysis & Insights: Analyze and interpret large, complex datasets to provide actionable insights and expected outcomes for new features. Lead data-informed discussions about pivots, evolutions, and next steps for the product, turning performance data into a clear narrative that guides the roadmap.
  • Player & Market Expertise: Be the voice of the player and the business. Develop a deep understanding of player motivations, competitive titles, and market trends to identify opportunities. Surface competitive wins through teardowns and partner with Community and Design leads to gather and act on player feedback.
  • Distributed Collaboration: Work closely with a globally distributed, cross-disciplinary team to achieve consensus and ensure flawless execution on business goals and objectives. 

Qualifications (What you know how to do)

  • 3+ years of experience in Product Management within the game industry or a direct-to-consumer digital product or service.
  • Proven ability to translate business objectives into product priorities and author clear, actionable feature specifications.
  • Strong quantitative and analytical skills, with experience using data and A/B testing to inform product direction and design.
  • Excellent communication and presentation skills, with the ability to articulate complex ideas and influence a wide range of technical and non-technical audiences.
  • A collaborative mindset with a track record of building consensus, driving alignment, and delivering results in a globally distributed, cross-functional team.
  • Experience conducting competitive analysis and product teardowns to surface industry best practices and opportunities.
  • A deep understanding of the casual games space, including player motivations, market trends, and key business drivers.
  • A creative and adaptive approach, with the ability to turn high-level business needs into testable hypotheses and data-driven decisions.
  • Comfort and readiness to work effectively in a fully remote environment across multiple time zones.

Nice To Have

  • Past game development experience with concepting, development and supporting a game through Live Service.
  • Past experience working on web or e commerce products
  • Familiarity with data tools like SQL / Python


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。