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通用信息

地点:Bucharest, Romania 
角色 ID
210107
工作人员类型
Regular Employee
工作室/部门
CT - IT
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

The GameKit Solutions Engineer II will report to the Manager, Gamekit Ops Solutions.

Responsibilities:

  • Engineer the Foundation of Great Games: You will design and implement automation-first solutions that eliminate friction for developers working on EA's biggest and boldest game titles. Your work enables us to move faster, reduce manual work, and deliver more.

  • Design for Visibility and Readiness: You will create unified observability platforms using tools like Python, PostgreSQL, and Azure. These systems help surface issues early, ensure Service level agreements are met, and give team members the insights they need to move forward.

  • Resolve What Others Escalate: You will be the senior technical escalation point for complex pre-launch integration and tooling issues. Apply deep technical understanding and fast decision-making to unblock teams during their most important milestones.

  • Make Best Practices the Default: You will contribute to internal runbooks, architectural designs, and reusable patterns that embed into every part of the delivery pipeline.

  • Partner for Excellence: You will partner with Workflow Customer Support Specialists, Technical Leads, and Process Architects to align tools and infrastructure with EA's evolving production needs.

Qualifications:

  • 7 or more years of experience in systems integration, platform engineering, or DevOps with a focus on developer productivity and automation.

  • Expertise in Python and experience with containerized applications and cloud-native platforms.

  • Experienced in troubleshooting complex infrastructure issues.

  • Collaborate across product, engineering, and process teams to align architecture with operational goals.

  • Prior experience supporting AAA game development or shipping large software projects.

You will be working hybrid from our Bucharest Office.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。