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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
210285
工作人员类型
Regular Employee
工作室/部门
CT - Creative Innovation
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Creative Innovation is one of several organizations within EA Studios that provides solutions to deliver games to millions of players around the world. With touchpoints across all titles and platforms, we work collaboratively to bring direct impact to our players worldwide.

The Tools and Technology Team within Creative Innovation is looking for accomplished people to help us fulfill our mission of providing creative tools and workflows that allow EA to lead the industry in content quality.

The Challenge Ahead As a Software Engineer in Test, you'll take ownership of designing and implementing test automation frameworks from the ground up. You'll collaborate with developers, technical artists, and our Quality Engineering lead to ensure the quality of our software, focusing on systems involving photogrammetry, automated rigging, rendering, and animation. You will report to a Development Director.

What You'll Do

  • Build, extend, and maintain scalable automation frameworks and tests using Python, JavaScript, Playwright, Postman, and AI tools, integrated with CI/CD pipelines for continuous delivery

  • Design and implement test strategies for complex systems such as photogrammetry, automated rigging, and generative animation

  • Analyze test results and work with developers to identify, diagnose, and resolve bugs

  • Partner with cross-functional teams to define quality standards, mentor junior SETs, and contribute to best practices in collaboration with the QE lead

What We're Looking For

  • Strong programming skills in Python and JavaScript

  • Hands-on experience with Pytest, Playwright, and Postman

  • Experience designing and building automation frameworks from scratch

  • Knowledge of testing principles, CI/CD pipelines, and version control systems (e.g., Git)

  • Excellent problem-solving and debugging skills

  • Experience conveying ideas and collaborating across teams and partners.

Bonus Points For

  • 3+ years of experience in the gaming or entertainment industry.

  • Familiarity with photogrammetry, automated rigging, generative animation, or calibration testing

  • Familiarity with Kubernetes

  • Experience using AI tools in testing workflows



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。