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通用信息

地点:Stockholm, Stockholm County, Sweden 
角色 ID
210552
工作人员类型
Regular Employee
工作室/部门
EA Studios - DICE Stockholm
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

LET'S PUSH THINGS FORWARD

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

We're always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

Senior Environment Artist

We're looking for a Senior Environment Artist to join our team of talented content creators, crafting immersive worlds for the future. In this role, you'll elevate the visual quality of our games, through your industry experience and knowledge. You'll collaborate closely with the Lead Artist and Project Managers, providing expertise and leadership within the production environment to ensure timely and high-quality project deliveries for yourself and the art team. We are looking for an experienced professional with a proactive, improvement-oriented mindset to help us continue delivering industry-leading graphics.

Responsibilities

  • Create Immersive Environments: Design and develop expansive worlds, maps, and large-scale environments
  • Content Planning and Collaboration: Plan level content, estimate time, and prototype, working closely with designers and artists to ensure timely, high-quality delivery
  • Engage in Problem Solving: Collaborate with leads and seniors to discuss scope, solve technical and artistic challenges, and adhere to production schedules
  • Maintain Quality Standards: Ensure environments meet quality and technical standards, optimizing performance as necessary
  • Foster Feedback Culture: Actively seek and provide constructive feedback within the team
  • Collaborate with External Partners: Work closely with external partners, offering guidance and constructive feedback
  • Establish Structure and Documentation: Uphold naming conventions and documentation practices for clarity and consistency
  • Mentor and Support: Guide and support junior team members, fostering their growth and development
  • Cross-Team Collaboration: Work with lighters, level designers, and technical artists to ensure seamless communication and collaboration
  • Innovate and Share Knowledge: Contribute to developing future tools through testing, feedback and sharing knowledge and best practices with the art team


Requirements

  • Experienced Professional: Over 5 years of experience in the games industry
  • Artistic Excellence: Exceptional artistic skills with a keen eye for interpreting reference and concept art, creating realistic environments including terrain, set-dressing, backdrops, materials, and composition
  • Proficient in Game Engines: Experienced with leading real-time game engines like Frostbite or Unreal
  • Technically Passionate: Enthusiastic about the technical aspects of content creation, eager to explore new workflows and tools
  • Adaptable Problem Solver: Demonstrates adaptability and problem-solving skills in a dynamic environment, driving long-term improvement strategies
  • Collaborative Team Player: Thrives in a collaborative environment, solving problems through transparent communication and fostering efficient teamwork
  • Craft Contributor: Actively promotes a culture of learning and transparency within the craft
  • Industry Trend Aware: Keeps up with industry trends and advancements to ensure cutting-edge content creation
  • Extra merit - Familiarity with Battlefield's world and visual identity
  • Extra merit - Experience using procedural tools and Photogrammetry to create visually stunning natural landscapes


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。