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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
210832
工作人员类型
Intern - Temporary Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

As part of EA SPORTS Tech, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.

We’re looking for a Technical Artist Co-op to join our world-class paid internship experience. The start date for this position is May 11, 2026 (8-month term), you may be eligible for course credit depending on your institution. Our Technical Art Co-op will report to the Director, Technical Art. We are considering onsite and hybrid working options.

Role Overview: Technical Artists are the bridge between art and programming departments and have the capability to understand the nuances of art creation and technical code. They demonstrate technical proficiency in basic 3D concepts and have experience in both art and programming. As a Technical Artist Intern, you will be an individual contributor on a central technical art team supporting the technical delivery of content by development of tools, pipelines, and workflows across a distributed production environment.

Responsibilities:

  • You will partner with peers on the Technical Art team and with project Technical Art Directors to support game and studio vision, provide/receive feedback, and continuously improve, with the goal of creating performant tools and technologies that allow the creation of assets of high visual quality, and technologies that move EA into the future.

  • You will collaborate with content creators using a service-minded attitude, looking to understand issues and requirements and offer support.

  • You will assess, design, implement, and maintain content creation tools/pipelines/workflows that meet artist needs and increase productivity for content creators.

  • You will learn and familiarise yourself with multiple technologies, technical concepts, ideas, and problems.

Qualifications:

  • You must be available for a full-time paid internship from May 11 - December 18, 2026.

  • You must be enrolled in an accredited program in a related field.

  • You must be returning to school for at least one semester following your work term with EA.

  • Knowledge of 2D and 3D art packages (Maya and Photoshop desired).

  • Experience in scripting and programming (Python and C# desired).

  • Foundational experience with (and technical proficiency in) 3D concepts such as: modelling, texturing, rendering, physically-based shading, lighting, rigging, skinning and deformation, dynamics (i.e. cloth and hair), particle systems, and image manipulation techniques.

  • Basic familiarity with game engine workflows (i.e. Unity, Unreal), asset pipelines and profiling, and revision control systems.

Resume Information:

  • You must clearly indicate your expected graduation date in your resume to be considered.

  • Are you interested in games? Let us know!

  • Are you involved in any extra-curricular activities or clubs? We want to hear about them!

  • Do you have a portfolio? Link it!


We are only considering students who can work in Canada, will be enrolled in an accredited degree program throughout this Co-op, and slated to graduate no earlier than May 2027. You must be legally authorised to work in Canada on a full-time basis during the 8 month Co-op term. Visa sponsorship and relocation are not available for this position.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。