跳到内容

通用信息

地点:Bucharest, Romania 
角色 ID
211242
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, EA SPORTS FC, we are soon beginning an exciting new era. EA SPORTS FC will become the future of football from EA SPORTS – as we strive to take global football experiences to new heights, on behalf of football fans everywhere. 


With more opportunities than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS! 


The Role: The Online Software Engineer for Career Mode works on the most played Online features 

As part of this team, you will help develop the tech, tools, and frameworks that form the foundation of the Career and Tournament modes, along with working on new features every year. 


You will report to the Development Director and work with your Technical Lead to estimate, build, and improve projects. Together with a talented team of +20 engineers, you will work on the technology, tools, and pipelines that form the foundation of our game features, C++ based backend functionality, UI framework and components, content and localization pipelines, content creation tools, and more. You will also develop the game features that are common across teams, including features such as player customization, team management, settings, and accessibility


Responsibilities:

  • Feature Development: Implement new features and expand existing systems across Career Manager, Career Player, Live Starting Point, Manager Live, and Tournament modes.

  • Server-Side Engineering: Leverage EA’s Digital Platform technologies to design and implement server features, components, and services that ensure reliability and scalability.

  • Client-Side Integration: Develop and maintain client code to support new features, enhance multiplayer interactions, and improve overall player experience.

  • Optimization & Performance: Profile and optimize both client and server systems to improve latency, reliability, memory usage, and large-scale performance.

  • System Architecture: Design, document, and iterate on solution architectures for live systems, tools, and workflows.

  • Issue Resolution: Proactively troubleshoot, debug, and resolve technical challenges that arise during development and live operations.

  • End-to-End Ownership: Drive full lifecycle delivery of your tasks, including backend logic, gameplay flows, UI screens, and custom UI components.

  • Collaboration with Creative Teams: Partner with designers and producers to translate creative concepts into technically sound, reliable solutions.

  • Code Quality: Contribute to a high-quality codebase through reviews, best practices, and a culture of technical excellence.

  • Transparent Communication: Share progress with peers, report to technical leadership and production, and collaborate across multidisciplinary teams.

  • Team Contribution: Actively participate in a dynamic team dedicated to building and evolving the foundations of Career and Tournament modes, delivering impactful new features every year.



Qualifications:

  • Programming Expertise: Strong background in object-oriented programming and design principles, with proven ability to write clean, maintainable, and scalable code.

  • Professional Experience: 4+ years of hands-on software development in C++, with additional experience in C#; open and eager to learn new technologies and frameworks.

  • Computer Science Fundamentals: Solid understanding of algorithms, data structures, and performance optimization.

  • Codebase Mastery: Ability to quickly analyze, understand, and extend high-complexity legacy or unfamiliar code, while adapting to multiple existing coding styles.

  • End-to-End Ownership: Proven capability to deliver features across the full lifecycle—defining technical solutions, collaborating with partners, implementing on schedule, and addressing issues promptly.

  • Networking Knowledge: Experience with networked applications or features, including client/server and peer-to-peer architectures.

  • Systems Engineering: Experience with developing and debugging multi-threaded and concurrent systems.

  • Database Experience: Familiarity with relational databases such as SQL/MySQL, with the ability to design and optimize queries for performance.

  • Problem-Solving Mindset: Comfortable embracing challenges, finding innovative solutions, and maintaining a high level of adaptability in fast-paced environments.

  • Collaboration & Communication: Strong interpersonal and communication skills, with a track record of working effectively across disciplines, teams, and partners to achieve shared goals.

Nice to have:

  • Experience in UI technologies (Qt, Unity or Unreal UI frameworks).

  • Familiarity with scripting languages (Python, Lua), C# 

  • Familiarity with non-relational/NoSQL databases such as Redis, MongoDB.

  • Experience working within an agile team.

  • Experience with log analysis and tools such as Splunk.

  • Experience with Visual Studio and deep knowledge of debugging tools.

  • Knowledge of RPC and REST-based APIs.

  • Knowledge of networking protocols (e.g. TCP/IP, UDP).

  • Experience working with Microsoft, Sony, or Nintendo game consoles.

  • Bachelor's degree in computer science or related field, or equivalent training and professional experience.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。