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通用信息

地点:Stockholm, Stockholm County, Sweden 
角色 ID
211400
工作人员类型
Regular Employee
工作室/部门
EA Studios - DICE Stockholm
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

 

LET’S PUSH THINGS FORWARD

 

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

 

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

 

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

 

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

 

VFX Artist

Join us in building the future of Battlefield.
 We’re looking for a VFX Artist with the creativity and technical skills to bring our vast, chaotic maps to life.

As part of the DICE VFX Team, you will contribute to the atmosphere of land, sea, and air across some of the most VFX-packed maps in gaming. Your focus will be on worlds, ambient effects, destruction, and environmental storytelling, helping immerse millions of players in the chaos, scale, and spectacle that only Battlefield delivers.

 

What You’ll Do

  • Bring vast worlds to life
     Design and author real-time VFX for destruction, ambient war effects, weather systems, fire, smoke, and epic set pieces that define Battlefield’s atmosphere.
  • Shape immersive experiences
    Collaborate with Environment Art, Level Design, Audio, Tech Art, and Lighting to ensure effects support atmosphere, readability, and emotion.
  • Turn vision into reality
    Work from art direction, concepts, and reference to build believable and cohesive VFX in engine.
  • Deliver performant effects
    Profile, optimize, and refine your work to run smoothly across large-scale, systemic environments and platforms.
  • Grow the craft
    Contribute to documentation, share learnings with peers, and help evolve workflows and pipelines in collaboration with Frostbite VFX.
     
     
     


 Who You Are

  • An emerging craftsperson 
     3–5 years creating real-time VFX for games, film, or related fields, with a portfolio that shows strong fundamentals and creative ambition. Even though we welcome applicants from a film or animation background, the emphasis in this role lies in real-time visual effects from game engines such as Unreal or Unity.
  • An artistic eye with technical skill
    Skilled in timing, motion, and believability, with experience in particle systems, shaders, and procedural workflows.
  • A world builder 
     Familiar with real-time workflows for environments, destruction, and atmospheric effects.
  • A collaborative force 
     Thrives in cross-discipline teams, open to feedback, and eager to build alongside artists, designers, and engineers.
  • A learner and explorer
    Motivated to grow your craft, improve workflows, and take on new challenges in large-scale, systemic environments.
  • A storyteller through VFX 
     Passionate about immersive gameplay experiences and excited to contribute to the spectacle, scale, and chaos that define the franchise.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。