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通用信息

地点:Austin, Texas, United States of America 
角色 ID
212820
工作人员类型
Regular Employee
工作室/部门
CT - IT
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

The EA IT Player and Creator Experience team develops platforms and services that support player-facing experiences at scale. Our systems assist players throughout their support journey, help creators to share content that promotes our games, and help maintain safe online communities. We build low-latency, cloud-native, and AI-enabled applications that enhance Fan Care and Creator Engagement for a global audience.

You will report to the Sr. Manager of Engineering, and contribute as a senior individual contributor, serving as a technical lead across our engineering and product teams. This is a hands-on role. You bring deep, production grade frontend expertise with the full-stack range to be accountable for services end-to-end. You have experience in building and shipping complex, user-facing applications. These are not just applications you contributed to, but rather ones you took full ownership of. 

You lead the systems you develop from start to finish, from architecture and implementation through deployment and long-term reliability. You will follow a hybrid work schedule — three days in office and two days work from home per week.

Main Responsibilities:

  • Collaborate with architects, senior engineers, and product partners to deliver distributed, scalable, and secure platform solutions.

  • Build frontend interfaces using React and develop backend services and APIs using Python and Java.

  • Contribute across the product lifecycle — requirements, design, implementation, testing, deployment, and production support.

  • Write maintainable, well-tested code and help raise engineering best practices through peer code reviews.

  • Improve platform reliability and scalability by troubleshooting production incidents, performing root cause analysis, reducing technical debt, and optimizing system performance.

  • Support CI/CD pipelines, testing frameworks, and developer tooling to improve efficiency.

  • Use modern development tools, including AI-assisted workflows, to enhance productivity and code quality.

Qualifications:

  • Bachelor's degree in Computer Science, or a related field, or equivalent experience.

  • 8+ years of full-stack software engineering experience with React, TypeScript, Next.js, NodeJS, Java, Python, and modern web technologies.

  • Experience with distributed systems, microservices-based architectures, and scalable platform architecture.

  • Experience building and integrating REST and microservices-based APIs.

  • Experience with cloud platforms such as AWS and related services.

  • Experience with CI/CD workflows, containerization (Docker), orchestration (Kubernetes), and infrastructure tools (Terraform).

  • Experience with relational and NoSQL databases.

  • Experience collaborating across engineering, product, and operations to ship technical solutions.

  • Experience documenting technical decisions and communicating system design details to partners.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。