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通用信息

地点:Singapore, Singapore 
角色 ID
213767
工作人员类型
Regular Employee
工作室/部门
Global Publishing - APAC
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Head of Product


Location: Singapore (hybrid)
Language: Mandarin and English (preferred)


At EA, we believe games are powerful because they bring together multiple ways people engage: play, watch, create, and connect. And increasingly, the biggest entertainment platforms aren’t just places to consume content — they’re places where communities build.

 

Creator-made content is already a proven part of EA’s history — from community creation tools in Battlefield to The Gallery in The Sims 4. We believe new creative technologies and tools will expand how players engage with and contribute to our experiences, supported by thoughtful product design, safety systems, and global reach. Our focus is on enabling more players to participate in creative expression by making creation easier, safer, and more rewarding.

We’re looking for a Head of Product to own product strategy and the end-to-end roadmap to deliver a trusted, high-velocity creator and player experience across priority regions—while maintaining compatibility with a shared core platform.

Your mandate: drive growth (DAU, retention, creation rate), ensure a healthy economy, and embed localization, culturalization, and player safety as first-class product requirements. You will lead a cross-functional product organization, partner closely with platform engineering and core product teams, and translate global user needs into product requirements across discovery, social systems, creation workflows, marketplace, payments, identity/safety, and live operations. You will establish a data-driven, experiment-heavy culture and operate the platform with high reliability and safety-by-design.

Key Responsibilities

  • Set product strategy and roadmap aligned to company objectives; define KPIs (activation, D1/D7/D30 retention, creation rate, payer conversion, safety health) and drive execution across target regions.

  • Lead localization and culturalization across UX, content policy, events, templates, and communications; build frameworks for regional tone, norms, and age-appropriate design.

  • Adapt creator workflows for regional platforms/devices; reduce time-to-first-publish and increase creator retention and content quality.

  • Elevate player experience across feeds, discovery, recommendations, profiles, and community features; balance engagement with well-being and safety-by-design.

  • Partner on economy surfaces with monetization leadership to align pricing, subscriptions/passes, marketplace design, rewards, and entitlement systems for each region.

  • Institutionalize safety, integrity, and policy as product requirements: age/region gating, guardianship/consent, identity and eligibility, abuse prevention, and appeals flows.

  • Ensure regulatory and store compliance across major markets (e.g., child safety, privacy regimes, age ratings, app store policies) in coordination with Legal and Payments.

  • Own experimentation and insights: establish instrumentation, run A/B and causal tests, and operationalize decision frameworks for ranking, pricing, and UX changes.

  • Scale platform readiness: reliability/SLOs, risk and incident playbooks, data governance, and privacy-by-design; coordinate global rollouts and phased betas.

  • Build and lead the product organization (PMs, TPMs, Analysts) with clear operating cadence, quality bars, and cross-border collaboration practices.

  • Represent the product externally with partners, creators, and ecosystem developers; identify integrations and APIs that accelerate creator velocity, safety, and trust.

Requirements

  • 10+ years in consumer product management for UGC/games/social/media platforms; 5+ years leading multi-product or platform teams.

  • Track record shipping global consumer experiences at scale across mobile and PC/console, with measurable impact on growth and retention.

  • Demonstrated success adapting products for multiple regions: culturalization, localization, and policy alignment embedded in the roadmap.

  • Depth in creator ecosystems: tooling, publishing, discovery/ranking, social systems, and marketplace/economy surfaces.

  • Strong command of experimentation and analytics (instrumentation, cohorting, causal methods) and translating insights into priorities.

  • Working knowledge of regional regulatory/compliance and app store requirements (e.g., privacy, child safety, age ratings, parental controls).

  • Excellent cross-functional leadership with Engineering, Design, Trust & Safety, Payments, Legal, and Operations; adept at cross-border collaboration.

  • Mandarin and English preferred; exceptional communication tailored to creators, executives, and external stakeholders.

  • Bachelor’s degree in CS/Engineering, HCI, Economics, or related; MBA or equivalent experience a plus.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。