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通用信息

地点:Shanghai, Shanghai, China 
角色 ID
214946
工作人员类型
Regular Employee
工作室/部门
Global Publishing - APAC
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Product Market Lead, Shooters China transforms China market signals into decision-grade insight and structured recommendations that improve live service performance.

You will oversee the full Product × Market Pod for shooter games in China, including from signal, validation to studio engagement and learning.

This role reports directly to the Head of Publishing, Shooters China, ensuring that the General Manager, Greater China, grounds all product recommendations commercially and aligns them to country-level commercial performance.

Responsibilities:

  1. Manage Shooter Games China Decision Intelligence 

You are accountable for building one view of performance and player response across:

  • Gameplay and mode engagement
  • Retention and cohort shifts
  • Economy performance and monetisation elasticity
  • Live Ops resonance and seasonal pace
  • Community sentiment and creator signals
  • GTM alignment and timing
  • Platform and regulatory constraints
  • 2. Deliver “What / Why / What Next”
  • Convert Measurement movement into structured hypotheses
  • 3. China Content & Cultural Relevance Input
  • You act as the disciplined interpreter of China player behavior.
  • 4. Ecosystem Intelligence
  • You translate competitor learning into concrete experiments and recommendations.
  • 5. Recommendation Craft & Impact Framing
  • Be rooted in a diagnosed driver and align product and GTM implications
  • 6. Forecast Narrative Ownership (China)
  • Own the narrative and market-level assumptions.
  • 7. Structured Governance & Studio Engagement
  • Partner with Franchise as the formal Studio conduit
  • 8. Learning Loop Ownership 
  • Ensure expected impact and assumptions are documented and Translate outcomes into reusable playbooks


Qualifications:

  • 8+ years in FPS live service product, publishing, strategy, analytics, or growth
  • Strong understanding of FPS live service economics (retention, monetisation, payer segmentation, LTV)
  • Deep familiarity with China FPS player behaviour and competitive landscape
  • Commercial literacy (ROI, sensitivity, exposure framing)
  • Proactively working in a cross cultural environment
  • Mandarin required; English strongly preferred
  • Active player of FPS / shooter category preferred


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。