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通用信息

地点:Shanghai, Shanghai, China 
角色 ID
214948
工作人员类型
Regular Employee
工作室/部门
Global Publishing - APAC
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Head of Publishing, Shooters China will be responsible for EA shooter franchise publishing in the market. You will use market information and intelligence to provide feedbacks and suggestions to franchise. You will also manage publishing partner in the market to improve performances. You will manage Go To Market and Goals to the franchises. You will report to General Manager of EA Publishing China.


Market & Product Research

You will monitor China and global FPS game market trends, focusing on core player demands, monetization models, and competitive landscape. This includes tracking trends across sub-genres like tactical shooters, hero shooters, and battle royales. You will analyze genre evolution paths of leading FPS franchises.

Additionally, you will track gameplay improvement trends in both global and Chinese markets.

Product Strategy Development

You will deconstruct core game loops, meta systems and player retention mechanisms of successful FPS titles for us.

You will develop FPS-specific product evaluation frameworks and localization best practices for us.

You will manage in market local research, suggestions and learning cycles, to recommend and suggest adjustments to the franchise.

Cross-regional Coordination

You will lead agreement between global development and China publishing teams You will manage localization processes including cultural adaptation

Data-driven Decision Making

You will integrate market data, operational metrics and competitor intelligence

You will establish product health monitoring systems

Executive Reporting

You will produce professional research reports and presentations

You will present recommendations to senior leadership


Qualifications:

  • 8+ years in the game industry with proven experience in FPS game publishing in China
  • Deep and demonstrated understanding of renowned FPS games. This understanding covers their gameplay mechanics, esports ecosystems, community culture, and global market performance. Additionally, hands-on experience operating at least one well-known international IP FPS game.
  • Experience working in multinational game companies is preferred. We require an in-depth understanding of the China FPS game market, including knowledge of player demographics, regulatory environment, competitive dynamics, and preferences.
  • Excellent communication and collaboration skills
  • Native Chinese and fluent business English


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。