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通用信息

地点:Los Angeles - Chatsworth, California, United States of America 
  • 地点: Vancouver - Great Northern Way
  • 州: British Columbia
  • 国家/地区: Canada


角色 ID
215700
工作人员类型
Regular Employee
工作室/部门
EA Studios - Respawn
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

The Opportunity

Respawn Entertainment is seeking an Animator to join the Apex Legends team, focusing on gameplay and Enemy AI animation. In this role, you will create dynamic, responsive animations that bring AI-driven characters, creatures, and gameplay encounters to life. Your work will directly influence how players experience combat, traversal, and interactions, delivering gameplay that feels intuitive, readable, and impactful.

Working closely with Design, Engineering, Technical Animation, AI, and Art, you will develop animation systems that support engaging gameplay while ensuring enemy behaviors communicate clearly and enhance the overall player experience.

Responsibilities

·       Create high-quality gameplay animations for AI-controlled characters, enemies, creatures, bosses, and interactive gameplay systems.

·       Develop animation sets that support a wide range of AI behaviors, including combat, navigation, traversal, reactions, abilities, and environmental interactions.

·       Partner closely with AI Engineers, Gameplay Engineers, Designers, and Technical Animators to build responsive animation systems that support gameplay goals.

·       Ensure enemy animations clearly communicate intent, timing, attack windows, and gameplay readability to players.

·       Collaborate with VFX, Audio, and Art teams to create immersive and believable gameplay encounters.

·       Iterate on animations based on playtesting, gameplay balancing, and player feedback.

·       Troubleshoot animation implementation issues while maintaining high visual quality and runtime performance.

Qualifications

·       3 + years of professional animation experience in AAA game development.

·       Experience creating gameplay animations for AI-driven characters, enemies, NPCs, or creatures on shipped titles.

·       Strong understanding of gameplay animation principles, including responsiveness, anticipation, readability, and player feedback.

·       Experience collaborating with AI, Gameplay, and Engineering teams throughout development.

·       Strong proficiency with Maya or similar professional animation tools.

·       Experience implementing animation within modern game engines.

·       Solid understanding of animation state machines, blend spaces, locomotion systems, IK/FK workflows, and gameplay integration.

·       Excellent communication, collaboration, and problem-solving skills.

Nice to Have

·    Experience developing animation for multiplayer action games or live service titles.

·    Experience with procedural animation systems and runtime animation techniques.

·    Motion capture editing and cleanup experience.

·    Familiarity with Unreal Engine, Frostbite, or proprietary game engines.

·    Experience animating non-human characters, creatures, or highly stylized movement systems.

·    Passion for action games, competitive shooters, and creating memorable gameplay moments.

What You’ll Bring

·       A passion for creating gameplay-first animation that enhances both player experience and game feel.

·       Strong artistic judgment combined with a deep understanding of technical gameplay systems.

·       The ability to balance animation quality with gameplay responsiveness and clarity.

·       A collaborative mindset and enthusiasm for solving complex gameplay challenges across disciplines.

·       A commitment to delivering polished, engaging experiences that make every encounter feel dynamic and rewarding.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。