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General Information

Locations: Vancouver, British Columbia, Canada 
Role ID
209036
Worker Type
Temporary Employee
Studio/Department
EA Studios - EA Create
Flexible Work Arrangement
Off Site

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Audio Artist II - Generalist - APEX


EA Create is a collective of content production teams partnering with EA Studios game teams to provide outstanding visuals, audio and technology. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.


Create Audio is looking for an enthusiastic audio artist who will embrace our inclusive culture and share their hard-earned expertise to contribute to an incredible experience for our players. You will work within the Create Audio team and with all other aspects of game development to push the quality bar for game audio. Our new team member will be passionate about the Apex universe and contributing in all areas of audio design and implementation, with a talent for creating immersive worlds and competitive gaming feedback. If this sounds like you, we look forward to seeing your resume and demo reel!

Responsibilities:

  • Contribute to design and implementation of audio that fits within the Apex universe to immerse the player into the game’s world (including sourcing sounds for Legend abilities, weapons, and ambiences)
  • Partner with the Speech team to track recordings and contribute to speech editing, naming and file organization.
  • Edit and implement audio assets directly in our audio tools and game engine (Miles and Source).
  • Work with the Audio Director and both the Sound Design and VO/Speech teams to ensure that audio matches the vision of the game.
  • Follow a schedule and submit final audio files on or before required deadlines.
  • Troubleshoot and help fix audio bugs.

Qualifications:

  • 2+ years game audio and/or post-production experience.
  • Experience with audio design from scratch, field and foley recording, processing and editing, speech/VO design.
  • Experience with perforce and game engines; scripting experience is a plus.
  • Comfortable with modern audio equipment, and proficiency in at least one DAW (Reaper recommended).
  • Proficient in using game development tools, technology and pipelines (Wwise, FMOD, Perforce).
  • Solid knowledge of PC hardware and software.
  • Self-motivated,  with a solution-oriented attitude and a positive communicator who excels as part of a team.
  • Strong artistic and creative sensibilities.
  • Good technical thinker.


Please provide a link for a demo reel in your application.


Ceci ne s’applique pas au Québec. 

COMPENSATION AND BENEFITS 

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) * $63,400 - $86,500 CAD

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
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