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General Information

Locations: Austin, Texas, United States of America 
  • Location: Orlando
  • Country: United States of America


Role ID
211710
Worker Type
Temporary Employee
Studio/Department
Fan Growth
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Design System Engineer - 12 Month Temporary Role

At EA Experiences, we craft exceptional experiences across beloved brands, including Apex LegendsBattlefieldEA SPORTS FCMadden NFL, and The Sims. Our teams connect fans through meaningful, seamless journeys — in our games, around our games, and across every EA touchpoint.

Within CX Services, we're shaping the future of the player journey through data, innovation, and collaboration. We value inclusion, creativity, and people who bring energy and curiosity to their work.

We're seeking a UX Engineer to lead the daily operations of our design system, ensuring it's scalable and easy for teams to use. You will sit at the intersection of design and engineering, translating Figma components into reusable, accessible, and high-quality code.

This is a hybrid position that requires 3 days in the office a week.

You will report to the Director of CX Discovery and Experimentation.

Responsibilities

  • Maintain and evolve EA's design system through new components, improvements, and fixes.

  • You will Manage operations such as backlog prioritization, grooming, release management, and documentation.

  • Collaborate with designers and engineers to ensure visual and functional sync between Figma and coded components.

  • Provide technical guidance and promote best practices for implementation and accessibility.

  • Identify opportunities to enhance system performance, scalability, and sustainability.

Qualifications

  • 5+ years of experience in front-end or design system development (HTML, CSS, JavaScript, TypeScript, React, and Tailwind).

  • Proficiency with Figma and design-to-code workflows.

  • Experience with UX/UI principles, responsive design, and accessibility standards.

  • Experience communicating updates and resolutions to partners.

Join us to help shape the systems that power world-class player experiences.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
1449