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General Information

Locations: Vancouver, British Columbia, Canada 
  • Location: Vancouver
  • Country: Canada


Role ID
208499
Worker Type
Regular Employee
Studio/Department
CTO - Frostbite
Flexible Work Arrangement
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

We are looking for a Development Director to join the Frostbite Sports and skate team. The Development Director Role reports to the Director of Engine Development in Frostbite and as a Development Director, you will combine people and project management skills while leading multiple teams.

Frostbite is EA's proprietary game engine that comes equipped with many tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.

Responsibilities:

  • Help us create the planning of multiple projects supporting our internal or external teams.

  • Develop a roadmap by collaborating with our teams, and partners and bring it through to completion.

  • Identify resourcing needs.

  • Manage resource allocation, forecasting for financial submission

  • Manage risks, understand the impact, and delineate urgency/severity.

  • Provide regular status reporting on progress.

  • Develop project KPIs that track project quality, delivery, and predictability.

  • Motivate the team, promote collaboration and bring out the best of everyone

  • Build processes and efficiencies

Qualifications:

  • You have experience in project management (5+ years)

  • You have experience managing software engineers (3+ years)

  • You have experience working on game or game engine development (5+ years)

  • You have experience managing large programs in a distributed team environment

  • You have experience managing multiple teams in parallel

  • You bring enthusiasm for sharing knowledge and a hunger for learning new techniques

  • You have experience in Atlassian Suite (Jira, JAAS)

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) * $133,400 - $193,200 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
3108034