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General Information

Locations: Guildford, Surrey, United Kingdom 
Role ID
208114
Worker Type
Regular Employee
Studio/Department
EA Studios - Criterion Games
Flexible Work Arrangement
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Environment Director


 
For over 20 years, Criterion Games has delivered award-winning titles, known for our expertise in game feel, AAA audio-visual quality, and technical innovation. With experience on Battlefield, Star Wars: Battlefront, NFS, and Burnout, we’re now taking on one of the biggest franchises in gaming.
We believe in collaborative, diverse, and passionate teams that love making and playing great games. If you share that passion, we’d love to hear from you!

 

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Comprised of 4 world-class studios across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team - what’s forming on the horizon is a connected Battlefield universe filled with immersive experiences built on our unique DNA.

 

Long and the short? We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

 

About the Role:

As Environment Director, you will shape the artistic vision of our game world and lead the team to deliver on that vision, ensuring environments are visually stunning, authentic, and immersive. Reporting to the Project Art Director, you’ll guide a multi-discipline team to deliver high-quality, engaging spaces that enhance gameplay. Collaborating with Design, Cinematics and Audio to deliver an engaging player experience across the game.

 

Key Responsibilities:

  • Define and drive environment art direction, crafting creative briefs and aligning with core game pillars.
  • Push visual quality, leveraging technology, storytelling, lighting, and composition to create immersive worlds.
  • Champion authentic, reference-driven environments that prioritize player experience and immersion.
  • Collaborate closely with Art, Lighting, VFX, and Tech Art teams to optimize workflows and establish best practices.
  • Lead team reviews, providing clear feedback and ensuring continuous improvement.
  • Own major world sections, defining scope, setting goals, and delivering outstanding results.
  • Work with Technical Art & Engineering to maintain performance and memory budgets.
  • Partner with Level Designers to balance artistic vision with gameplay needs.
  • Mentor and guide junior team members while setting the bar for external partners.
  • Coordinate with outsourcing teams, ensuring consistent, high-quality content across time zones.

 

What We Would Love You To Bring:

  • Proven experience in an environment art director or lead environment artist role, having shipped multiple AAA titles.
  • Strong leadership skills, knowing when to be hands-on and when to guide.
  • Confidence in communication, able to represent your team and share progress.
  • Expertise with tools like Unreal Engine, Frostbite, Maya, 3DS Max, Photoshop or Substance.
  • Deep understanding of game world-building workflows, including procedural tools and modular systems.
  • Strong artistic sense—visual composition, form, colour, and environmental storytelling.
  • Appreciation for art, animation, architecture, and landscapes in game environments.
  • Ability to foster and grow a strong environment art team promoting healthy collaboration and constant learning

 



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.