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General Information

Locations: Stockholm, Stockholm County, Sweden 
Role ID
210214
Worker Type
Regular Employee
Studio/Department
EA Studios - DICE Stockholm
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

 

LET’S PUSH THINGS FORWARD

 

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

 

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

 

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

 

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

 

External Development Environment Artist

Join DICE and help bring the iconic, immersive worlds of Battlefield to life. We’re looking for a creative and collaborative Environment Artist to join our team of world builders and work closely with our co-development partners to create stunning, large-scale multiplayer environments.
 In this role, you’ll focus not only on delivering high-quality visuals, but also on building strong, supportive creative relationships across studios. Reporting to the Art Director, you’ll play a key role in shaping world-class environments through collaborative feedback, clear communication, and shared visual goals.

 

What You'll Do

  • Collaborate daily with global co-development teams, writing visual briefs, offering feedback, and helping align creative direction across studios.
  • Take part in regular art reviews with internal and external teams to ensure shared goals and consistent quality.
  • Partner closely with level designers, lighting artists, and tech teams to ensure environments support gameplay and performance needs.
  • Identifing high-impact areas requiring your focused effort in order to achieve target Map quality
  • Recognise key areas of the map where your expertise are needed in making the greatest impact, ensuring design excellence and project alignment
  • Share knowledge generously and contribute to a positive, inclusive, and feedback-driven culture.
  • Design and build realistic immersive game worlds—from sweeping landscapes to moment-to-moment combat spaces—optimized for multiplayer gameplay.

 

Who You Are

  • A clear, proactive communicator who enjoys collaborating with co-dev/external teams and understands the value of shared success
  • Passionate about teamwork, continuous learning, and elevating the work of those around you
  • A creative environment artist with a strong eye for space, storytelling, and mood
  • 2-4 years experience in environment or level art for AAA games, prefereable FPS shooters and nature
  • Experienced with asset creation and world-building workflows, including photogrammetry and large-scale environment development
  • Strong composition, scene layout, and visual storytelling skills
  • Familiar with the technical considerations of multiplayer games—especially performance, collision, and layout
  • Experienced in processing Lidar data and transforming into optimised game-ready assets
  • Bonus - Familiarity with Battlefield’s world and visual identity
  • Bonus - Experience using procedural tools to create visually stunning natural landscapes

 



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
1449