콘텐츠로 건너뛰기

일반 정보

지역: Stockholm, Stockholm County, Sweden 
역할 ID
210214
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - DICE Stockholm
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

 

LET’S PUSH THINGS FORWARD

 

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

 

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

 

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

 

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

 

External Development Environment Artist

Join DICE and help bring the iconic, immersive worlds of Battlefield to life. We’re looking for a creative and collaborative Environment Artist to join our team of world builders and work closely with our co-development partners to create stunning, large-scale multiplayer environments.
 In this role, you’ll focus not only on delivering high-quality visuals, but also on building strong, supportive creative relationships across studios. Reporting to the Art Director, you’ll play a key role in shaping world-class environments through collaborative feedback, clear communication, and shared visual goals.

 

What You'll Do

  • Collaborate daily with global co-development teams, writing visual briefs, offering feedback, and helping align creative direction across studios.
  • Take part in regular art reviews with internal and external teams to ensure shared goals and consistent quality.
  • Partner closely with level designers, lighting artists, and tech teams to ensure environments support gameplay and performance needs.
  • Identifing high-impact areas requiring your focused effort in order to achieve target Map quality
  • Recognise key areas of the map where your expertise are needed in making the greatest impact, ensuring design excellence and project alignment
  • Share knowledge generously and contribute to a positive, inclusive, and feedback-driven culture.
  • Design and build realistic immersive game worlds—from sweeping landscapes to moment-to-moment combat spaces—optimized for multiplayer gameplay.

 

Who You Are

  • A clear, proactive communicator who enjoys collaborating with co-dev/external teams and understands the value of shared success
  • Passionate about teamwork, continuous learning, and elevating the work of those around you
  • A creative environment artist with a strong eye for space, storytelling, and mood
  • 2-4 years experience in environment or level art for AAA games, prefereable FPS shooters and nature
  • Experienced with asset creation and world-building workflows, including photogrammetry and large-scale environment development
  • Strong composition, scene layout, and visual storytelling skills
  • Familiar with the technical considerations of multiplayer games—especially performance, collision, and layout
  • Experienced in processing Lidar data and transforming into optimised game-ready assets
  • Bonus - Familiarity with Battlefield’s world and visual identity
  • Bonus - Experience using procedural tools to create visually stunning natural landscapes

 



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.