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General Information

Locations: Madrid, Spain 
Role ID
212684
Worker Type
Regular Employee
Studio/Department
CT - IT
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

We are EA

And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work.

That’s why we employ the most creative, passionate people in the industry.

About the Role

We are hiring a Lead Product Manager to define and drive the strategy for critical game development products and platforms at EA.

This exciting role offers a talented and experienced technical product manager the opportunity to drive innovations that improve the ability for EA’s developers to make great games and products. 

You will have the chance to work with game teams across the entire organization, including FC, Madden, Battlefield and Battlefront, and central teams such as Frostbite and Origin. 

You will own long-term strategy, roadmap direction, and execution across complex, highly technical initiatives. You are expected to understand architecture deeply, challenge engineering decisions constructively, and ensure infrastructure investments translate into measurable improvements in reliability, scalability, and developer productivity.

You must be comfortable reviewing architecture proposals, challenging trade-offs, and working as a peer to senior engineers

Must Have

  • 7+ years of demonstrated previous product management experience.

  • A strong technical background, either via education or work experience (ideally both).

    • Must be able to effectively speak with technical leaders around EA, as well as engineering team delivering features.

  • Proven ability to lead product roadmaps across multiple products/lines.

    • Ability to define a vision for the product(s) owned that aligns with team and organization goals.

    • Ability to create feature requirements documentation and translate them into user stories for the team to execute on.

    • Ability to assess feature complexity to ensure effective measures are in place to validate quality before deploying, and to be able to safely deploy at a small scale before deploying broadly.

    • Ability to align a product engineering and operations team around the product vision.

  • Data-driven approach

    • Build features that start with the data requirements.

    • Uses data to help prioritize roadmap.

    • Uses data to identify performance issues or bottlenecks.

    • Ability to create dashboards/charts to help self-serve answers to questions that can be obtained from the captured data.

    • Ability to use data in discussions with customers to demonstrate value of features, or areas for improvement.

  • Experience building features/capabilities within a platform/ecosystem.

  • Excellent communication skills, including presenting, document/email writing, presentation building.

    • Able to engage senior technical leads on workflow challenges and translate those discussions into clear product capabilities.

    • Communicate effectively across multiple disciplines (Engineers, Producers, Artists, Managers, etc)

    • Collaborate and build alignment across internal teams.

  • Experience building features that leverage cloud capabilities: self-healing, redundancy, auto-scaling.


Nice to Have

  • Experience working in a game development company - understands the complexity of game development and the direction of the industry to ensure that product roadmaps are aligned to industry trends.

  • Alternatively, experience working in a fast-paced, start-up environment where they are used to working in smaller, cross-functional teams where they are used to providing high-level direction as well as detailed product and feature requirements.

    • Demonstrated experience delivering innovative features

  • Experience in identifying workflow bottlenecks and providing feature requirements that deliver workflow enhancements, particularly within the SDLC.

  • Financial experience, particularly managing budgets, creating financial plans/models to demonstrate benefits of new or existing features

  • Experience with AI/ML

  • Experience working in a LiveOps/DevOps model


This is a hybrid role, with 3 days per week working from our office in Madrid.

Please, apply with a CV in English.




About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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