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General Information

Locations: Manchester, Cheshire, United Kingdom 
Role ID
214262
Worker Type
Regular Employee
Studio/Department
EA Mobile - Playdemic
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Founded in 2010, Playdemic is a BAFTA Award winning developer and publisher of mobile games, focused on creating fun and engaging, free-to-play game services for iOS and Android, including the global smash hit, Golf Clash.

Our culture and values place great emphasis upon open communication, autonomy and empowerment. We believe in encouraging people to be the best they can be and giving them the tools to achieve their goals. Innovation and creative risk taking is encouraged, whilst maintaining developments meeting the needs of the business. Our flat and transparent approach to decision making creates a shared culture of success.

We are committed to constantly improving our working practices and collective knowledge through training and support.

Golf Clash has been entertaining millions of players for over 9 years, and it is our goal to continue providing exciting new features and content to our fans for many more years to come. We are presenting a rare opportunity for a highly motivated Level Designer to join the Golf Clash team and help us to continue to grow and develop our game.

After a comprehensive onboarding experience, you will have the opportunity to work as a Level Designer on a globally successful game enjoyed by millions.

As a Level Designer within the Golf Clash team at Playdemic, you will collaborate with Product, Production, QA, Design, Environment Art, Live-Ops, Analytics and Engineering to create new course content, improve existing holes, and support events, tournaments and other live-service requirements.

Clear, regular communication with senior peers and the wider design team will be important, alongside close collaboration with cross-disciplinary partners to maintain course quality, readability and tooling improvements. Once settled in the role, you will take increasing ownership of the courses you develop.

All outlined tasks should be completed to a high quality standard and within necessary timelines. To support this, Playdemic will provide any mentoring and training required to perform your tasks.

Responsibilities


  • Collaboratively ideate, design, prototype and review new Golf Clash courses.

  • Create holes that deliver readable, fair and engaging risk/reward decisions across different player skill levels and equipment setups.

  • Use golf literacy, course architecture principles and Golf Clash knowledge to design holes that are fun and challenging across tours and events.

  • Maintain clear per-hole documentation covering key design details and live-ops considerations.

  • Collaborate with Product and Live-Ops to optimise course performance, tournament suitability, shootout usage, tour progression and event setup.

  • Work alongside the Environment Art team to ensure courses are visually clear, gameplay readable and developed to a high standard.

  • Propose improvements to existing holes based on player experience, telemetry, live-ops needs, product priorities and team feedback.

  • Be mindful of how course and wind design can influence player choices, including ball selection and event strategy.

Key Skills

  • At least 3 years’ experience working in a game development studio.

  • Experience working on a published game with a proven track record of working on level content or gameplay design within the constraints of a release schedule.

  • Strong literacy in golf as a sport, with an understanding of course design principles and how to translate them into Golf Clash.

  • Strong understanding of core level design principles and how to apply them.

  • Foundational understanding of greyboxing and industry-standard 3D software.

  • Technical skills and knowledge of game development tools including Confluence and JIRA.

  • Communication and teamwork skills, with an ability to work effectively within a team.

  • Strong documentation discipline, with the ability to create clear, maintainable design notes and per-hole specifications.

  • A keen eye for detail and strong player-experience judgement, balancing challenge, fairness and quality across a wide range of players.

  • A strong work ethic to keep up with the demands of iterative design development and live-service content delivery.

Bonus Skills

  • Prior experience working in a Mobile Game Development Studio.

  • Experience supporting games with a significant user base through maintenance, new content deployment and live operations.

  • Understanding of mobile free-to-play economies and how gameplay content can affect player choice and consumable usage.

  • Interest in mobile games, with an understanding of the free-to-play genre.

  • Educated to degree level in a game design related subject, or equivalent experience.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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