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General Information

Locations: Los Angeles - Del Rey, California, United States of America 
  • Location: Los Angeles - Del Rey
  • Country: United States of America


Role ID
206525
Worker Type
Regular Employee
Studio/Department
EA Studios - Ripple Effect
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we’re driven by quality - in the games we create, and in the studio we’ve built. 

Our values: We believe every day our work should be better than it was the day before. We iterate, improve, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone’s ideas are heard. 

With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013. We created Battlefield 2042’s Portal, and have supported DICE on every Battlefield game since Battlefield 4.

Now, we’re looking for new team members to help us create the next Battlefield.

The Role: We are looking for an experienced Production Director who is passionate about both process and gaming, to provide daily production leadership to the team(s). You will manage project, feature and resource planning, balance scope with capacity, track progress, implement and improve processes, mentor people, and manage risks, contingencies, and mitigations. You are a master of content pipelines. You understand the iterative nature of creative processes and how to empower them. You are a force multiplier for the team.

This role will report to the Line Director, Production for the studio. We are considering on-site and hybrid working options.

What skills do we look for?

You are passionate about managing creative teams. You have 5+ years working as a project manager; 3+ years of experience working in AAA game development; you have experience managing internal and external teams; you have many conflict resolution tools in your tool belt. You are comfortable talking across all levels of an organization; you always know the status of your project and can visualize that status for any audience. You understand the complexities and requirements of game production and how to manage them.

We believe that you have experience working with (or equivalent):

  • Managing a development team which generally consists of Software Engineers, Animators, Artists, Designers, and others.
  • Project management frameworks such as Agile and/or Waterfall.
  • Project development, with an emphasis on team empowerment.
  • Project management and development tools such as Jira, Shotgun, Perforce, or similar.
  • Managing planning in all development stages from pre-pro, production, launch, and live service.
  • Implementing Scope and Capacity management across internal and external teams.
  • Tracking and communicating project status, including risks, contingencies, and mitigation plans to any level throughout the organization.
  • Anticipating bottlenecks, providing management escalation, project prioritization, balancing needs versus technical constraints, and promoting initial partner deployments.
  • Identifying task-related processes to improve efficiency.
  • Establishing engagement processes to ensure all workflows are clearly defined, processes are documented, and staff are trained in expectations.
  • Aligning all involved teams towards the outlined goals, while guiding your team to achieve milestones on time and at quality.
  • Maintaining an environment that encourages creativity and collaboration.
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$138,700 - $199,900 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
74544009