- Location: Montreal
- Country: Canada
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Description & Requirements
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Our motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™.
Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.
We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset.
Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.
Motive is looking for a Senior UX Designer to join us on Battlefield, as part of a diverse Experience Design team. Working alongside UX designers, UI artists and UI scripters, you will have a direct impact on player-facing user experience. You will represent the end-users at the table and focus on every aspect of their experience: from removing friction and frustration, to making sure the game’s features and mechanics are understandable.
We're looking for someone who enjoys solving problems and approaches them with systemic thinking, understanding of player motivations, and empathy. We're a group of dedicated people where talent, passion, and collaboration are celebrated.
Responsibilities:
- Collaborate with project leads and other designers, engineers and artists to determine UX goals and take important UX-heavy features from concept to completion
- Independently design solutions: concepts, wireframes, and prototypes while iterating based on your research, team feedback, and user feedback
- Create process flows, wireframes, and visual design mockups to conceptualize and communicate detailed interaction behaviors for multiple environments and audiences
- Build rapid prototypes for iterative design, ensuring they make for the best possible player experience
- Document and promote awareness of UX standards, and push to improve UX design workflow processes
Qualifications:
- 7+ years of experience as a user experience designer, preferably in the game industry
- Knowledge of usability principles and techniques, interaction design and design patterns in video games.
- Passion for user-centered design, and a fascination for understanding how users experience a product
- Practical knowledge of design tools such as Figma, Adobe Creative Suite, etc.
- Enjoy creative problem-solving, and value respectful feedback processes
- Expresses clear design rationale and thinking behind their design solutions.
- The ability to translate qualitative and quantitative player data into design solutions and design strategy would be an asset.
Valuable Additional Skills:
- Experience developing UX for AAA games, multiplayer games, live service games or FPS genre
- Degree in Interaction Design, Psychology, Human Factors, Industrial Engineering or related HCI discipline