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General Information

Locations: Montreal, Quebec, Canada 
Role ID
207541
Worker Type
Regular Employee
Studio/Department
EA Studios - Motive Montreal
Flexible Work Arrangement
Hybrid

Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

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Our motive is to create innovative action games within iconic worlds where every player feels like the hero. Let’s say that again—iconic worlds, where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space™, and now to building an original Iron Man action-adventure video game.

 

We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.

 

Motive is looking for an experienced Senior Engine Software Developer with expertise in Unreal Engine 5 to join its Iron Man team. You will report to the Project Technical Director and have the opportunity to work on cutting-edge technology and new product development in an innovative and collaborative environment, bringing to life our next AAA title.

 

Responsibilities:

  • Develop and optimize our game engine using Unreal Engine 5.
  • Collaborate with designers and artists to implement their vision in a technologically feasible manner.
  • Ensure optimal performance of the game on multiple platforms.
  • Troubleshoot and resolve software defects and technical issues.
  • Maintain up-to-date knowledge of the Unreal Engine, including new features and improvements.
  • Provide technical guidance and assistance to junior team members.

 

Requirements:

  • 10+ years of experience in a similar position in a video game studio.
  • Experience developing and shipping a game with Unreal Engine.
  • Proven experience in software development with C++.
  • Experience with multi-threaded programming and optimization.
  • Strong problem-solving skills and attention to detail.
  • Excellent communication and teamwork skills.
  • Knowledge of the latest gaming trends, techniques, and technologies, with a desire to constantly grow and learn.





About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.