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Description & Requirements
Frostbite is EA's proprietary game engine. Its versatile tools and the latest technology power creation on some of the world's most iconic and visually stunning games, including titles from EA SPORTS and Battlefield. Frostbite provides a unified platform that empowers developers to create hyper-realistic worlds, intricate gameplay, and lifelike animations with unmatched speed and quality. By joining Frostbite, you'll be at the forefront of game engine development, collaborating with top-tier developers to push the boundaries of interactive realism and immersive gameplay. Shape the future of gaming technology and leave your mark on the next generation of games.
As a Software Engineer III in the Animation team, you will report to the Development Director in Animation.
This role is Hybrid remote/in-office.
Responsibilities:
You will collaborate with our engineers, animators, and artists to design and improve animation features that enhance player immersion.
You will contribute to our planning and estimation, helping us define realistic timelines, surface risks early, and deliver high-quality results together.
You will participate in code reviews and knowledge-sharing, helping us raise technical quality and supporting the growth of less-experienced teammates.
Qualifications:
5+ years of professional experience programming in C++ and C#.
Foundation in 3D math, including linear algebra, geometry, quaternions, and kinematics, applied to animation or interactive simulations.
Understanding of multithreading, performance optimization, and runtime architecture, with exposure to game development, WPF tooling, and console platforms.
Demonstrated ownership of features, systems, or tools from concept through implementation and support.
Bachelor's degree in Computer Science, Computer Engineering, or related field (or equivalent practical experience).
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.