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Description & Requirements
This is a hybrid role (3 days per week in the office) based in the Vancouver office.
Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We’re honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences.
Reporting to the Senior Engineering Manager, this Software Engineer role offers an experienced professional the opportunity to collaborate with EA Sports game teams on integrating the latest releases of the Frostbite engine. As a member of the diverse, distributed Frostbite Integration team, you will work closely with internal partners, helping them adopt new engine versions and optimize their processes and workflows for maximum efficiency.
Responsibilities
Resolve issues during integration and ensure seamless delivery to the EA Sports game teams
Merge, develop and debug Frostbite and game code during the integration process
Update or refactor the game code to use new Frostbite APIs
Partner with game teams regarding new engine changes and improve the adoption strategy
Identify opportunities within the integration process and propose potential solutions to each game team
Communicate the underlying integration challenges to business partners and the Frostbite leadership
In time, provide subject matter expertise, guidance, and improvements on how to use Frostbite features and advantages
Minimum Qualifications
Bachelor's or Master's degree in Computer/Software Engineering, Computer Science, Mathematics, or a similar field of study or equivalent practical experience
3+ years of professional experience with C++ and C#
Experience with version control concepts and good practices
Hands-on code development and integration experience
Experience working with and defining requirements
Experience debugging large-scale systems
Experience with efficient code development and optimization
Preferred Qualifications
Experience in game engine development, release or integration
AAA development experience
Proficiency with Perforce and large code integrations
Experience working with or in Korean-speaking teams (language proficiency is beneficial but not mandatory).
Experience with current gaming platforms, mainly PC and mobile
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.