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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
211800
工作人员类型
Regular Employee
工作室/部门
CT - Frostbite
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

This is a hybrid role (3 days per week in the office) based in the Vancouver office.

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team develops creative engine features and cutting-edge tools that let our game makers create stunning games. We’re honoured to have thousands of game developers worldwide using Frostbite as they create some of the industry’s best-known titles and amazing player experiences. 

Reporting to the Senior Engineering Manager, this Software Engineer role offers an experienced professional the opportunity to collaborate with EA Sports game teams on integrating the latest releases of the Frostbite engine. As a member of the diverse, distributed Frostbite Integration team, you will work closely with internal partners, helping them adopt new engine versions and optimize their processes and workflows for maximum efficiency.

Responsibilities

  • Resolve issues during integration and ensure seamless delivery to the EA Sports game teams

  • Merge, develop and debug Frostbite and game code during the integration process

  • Update or refactor the game code to use new Frostbite APIs

  • Partner with game teams regarding new engine changes and improve the adoption strategy

  • Identify opportunities within the integration process and propose potential solutions to each game team 

  • Communicate the underlying integration challenges to business partners and the Frostbite leadership

  • In time, provide subject matter expertise, guidance, and improvements on how to use Frostbite features and advantages

Minimum Qualifications

  • Bachelor's or Master's degree in Computer/Software Engineering, Computer Science, Mathematics, or a similar field of study or equivalent practical experience

  • 3+ years of professional experience with C++ and C#

  • Experience with version control concepts and good practices

  • Hands-on code development and integration experience 

  • Experience working with and defining requirements

  • Experience debugging large-scale systems

  • Experience with efficient code development and optimization

Preferred Qualifications

  • Experience in game engine development, release or integration

  • AAA development experience

  • Proficiency with Perforce and large code integrations

  • Experience working with or in Korean-speaking teams (language proficiency is beneficial but not mandatory).

  • Experience with current gaming platforms, mainly PC and mobile

 









Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。