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General Information

Locations: Los Angeles - Chatsworth, California, United States of America 
Role ID
212440
Worker Type
Temporary Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected.

Respawn Entertainment is the Academy Award-winning studio behind critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond. As a collective of creative developers, we have launched some of the industry’s most critically and commercially successful games. We truly love what we do and want to share our passion with players worldwide.


Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.


We're looking for an experienced Mid-Level Voice Over Designer to join Respawn's Jedi team reporting to the Dialogue Lead. As a Voice Over Designer, you have considerable experience in game audio production with a focus on dialogue. You have a blend of creative and technical skills, and the ability to collaborate with multiple departments. You are passionate about storytelling through audio and can create an immersive experience for our players. This role is a Temporary Full Time and hybrid within an EA campus location. 

What You'll Do…
  • Help with the editorial and mastering of Cinematic and Gameplay voice-over assets.
  • Implement voice-over assets using Wwise, Unreal Engine, and proprietary toolsets.
  • Participate in and prepare materials for PCAP and booth voiceover recording sessions.
  • Use creative processing to bring our other-worldly cast to life.
  • Help with the transcription and implementation of subtitles for cinematics.
  • Collaborate with multiple departments including Narrative, Audio, Animation, and Localization to ensure cohesive dialogue integration.


You will have...
  • 3+ years of experience on AAA titles focusing on high-quality dialogue. Ideal if you have shipped 1 or more games.
  • An understanding of voice-over production workflows in game development.
  • Previous experience with creative processing and implementation.
  • Proficiency in audio editing software (e.g., ProTools or Reaper) and game audio middleware (e.g., Wwise).
  • Some familiarity with localization processes for game dialogue.
  • Experience creating immersive audio experiences in games.
  • Familiarity with the Star Wars universe is a plus.
  • Experience with Unreal Engine is beneficial.

Pay Transparency - North America

COMPENSATION AND BENEFITS 

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES
* California (depending on location e.g. Los Angeles vs. San Francisco) *$101,700 - $151,900 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time.


Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time. 


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
1040695