Descripción y requisitos
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
LET’S PUSH THINGS FORWARD
DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!
We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.
At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.
We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
LEVEL DESIGN SUPERVISOR
Are you passionate about multiplayer shooters and excited to help shape iconic Battlefield moments? EA DICE is looking for a Level Designer to contribute to the design of engaging, memorable multiplayer maps in collaboration with our global co-development (codev) partners. In this role, you’ll report to the Lead Level Designer or Level Design Director and play a key part in building gameplay experiences that millions of players will enjoy.
This role is ideal for someone who enjoys collaborating across teams, cultures, and time zones, and growing their skills by working alongside some of the most experienced designers in the industry. You’ll work closely with multiple studios to bring Battlefield’s multiplayer maps to life across a variety of unique environments.
What You’ll Do
- Contribute to the multiplayer map experience from blockout to final polish, ensuring quality and alignment with project direction.
- Collaborate with co-development teams across studios, sharing design feedback and supporting their work through clear documentation and communication.
- Partner with art, narrative, gameplay, and technical teams to ensure levels feel cohesive and player-first.
- Help refine the design vision—balancing moment-to-moment action, flow, and pacing
- Actively participate in playtests, providing feedback and iterating based on player data, observations, and competitive analysis.
- Support innovation in PvP map design by exploring new ideas and solutions.
What We’re Looking For
- 3–5 years of level design experience, ideally with at least one shipped title in the shooter/action genre.
- Proficiency with blockout tools, iteration workflows, and proprietary or industry-standard level editors.
- Solid understanding of multiplayer map design principles (flow, readability, pacing, balance).
- Excellent communication skills, with a collaborative and player-first mindset.
- Experience working in a co-development or multi-studio environment is a plus.
- Proactive, detail-oriented, and eager to grow within a highly collaborative team.