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Información general

Ubicaciones: Montreal, Quebec, Canada 
  • Lugar: Montreal
  • Estado:
  • País: Canada


ID del rol
207988
Tipo de trabajador
Intern - Temporary Employee
Estudio/Departamento
EA Studios - Motive Montreal
Acuerdo de trabajo flexible
Hybrid

Descripción y requisitos

Somos un equipo global de personas centradas en la creación, la narrativa, la tecnología, el desarrollo de experiencias, la innovación y mucho más. Creemos que los juegos y las experiencias increíbles empiezan con equipos tan diversos como el público y las comunidades a las que servimos. En Electronic Arts, el único límite es tu imaginación.

Electronic Arts is looking for students to join our world-class internship experience. Summer 2025 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering a hybrid opportunity. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates 

Our teams build meaningful relationships with hundreds of millions of players around the world who love our games. We aim to be the best at meeting players where they are and supporting them throughout their journey with EA. Our teams develop the strategic vision of our products, run outstanding multi-channel campaigns, build global engagement across all touch points, develop global insights, and propel sales and global publishing. We understand the dynamic global landscape so we can bring relevant content, promotions, and help to players anywhere.


Join our dynamic game development team to work on cutting-edge engine technology that powers some of the most popular games in the industry. As an intern, you'll gain hands-on experience in game engine programming, contributing to real projects and enhancing your skills in a collaborative environment.


Responsibilities:

  • Collaborate with senior programmers to implement new technologies.
  • Assist in developing and optimizing engine features to improve performance.
  • Debug and troubleshoot engine-related issues to ensure stability and efficiency.
  • Optimize memory usage to enhance engine performance and efficiency.
  • Provide production support to address and resolve engine-related issues in live environments.


Qualifications:

  • Currently pursuing a degree in Computer Science, Software Engineering, or a related field.
  • Good understanding of C++.
  • Familiarity with game engine concepts and architecture.
  • Strong problem-solving skills and attention to detail.
  • Ability to work effectively in a team environment and communicate technical ideas clearly.
  • Unreal Engine experience or any work on game related project is a nice to have.


We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than December 2025. Applicants must be legally authorized to work in Canada on a full-time basis during the 4-month internship. Visa sponsorship is not available for this position.